Author Archives: Frank Gasking

Total results: 1167

Resident Evil

Resident Evil thumbnail

How can you possibly squeeze a 32-bit PlayStation CD ROM game into a small Game Boy Color Cartridge? Well, HotGen would attempt to do just that with a conversion of Resident Evil in mid-1999 and to make it as close as possible with similar 3D perspectives using scaled sprites.

There were delays and a lot of struggles to cram everything in. There were of course a number of restrictions and tweaks made along the way, but HotGen had a pretty decent stab at it and had a title which was certainly pushing the 8-bit hardware. Continue reading

Posted in: Game Boy Color, Reviews | Tagged: , , | 30 Comments

GTW Highlight No.42: Polish release of Games That Weren’t book

GTW Highlight No.42: Polish release of Games That Weren’t book thumbnail

GTW Highlight No.42: Then finally in November, a Polish edition of the Games That Weren’t book (with extra content) was released. Never in a million years did we imagine seeing a translated edition:

https://gknb.pl

And that is it for our highlights of December 2024 to November 2025. We’ll be back tomorrow with the start of our new Christmas updates for this year, before having a nice long break with family. A list of our highlights so far can be found below. Take care and we hope you enjoy what’s coming up!

https://www.gamesthatwerent.com/tag/xmas2025/ Continue reading

Posted in: News | Tagged: | Leave a comment

GTW Highlight No.39: Path of the Little Dragon PC Engine style prototype for Amiga recovered

GTW Highlight No.39: Path of the Little Dragon PC Engine style prototype for Amiga recovered thumbnail

GTW Highlight No.39: In October, we had been busy working on recovering a lost 1989 EA game – not for PC Engine, but for the Amiga. Path of the Little Dragon is an early proto beat-’em-up done PC Engine style, and we shared several builds here:

https://www.gamesthatwerent.com/2025/10/path-of-the-little-dragon/ Continue reading

Posted in: News | Tagged: | Leave a comment

GTW Highlight No.37: Lost for 42 years: Moonsweeper recovered (VIC-20)

GTW Highlight No.37: Lost for 42 years: Moonsweeper recovered (VIC-20) thumbnail

GTW Highlight No.37: In September, and after 42 years, Imagic’s Moonsweeper for #VIC20 was finally preserved. Painstakingly restored by Ken Van Mersbergen (+ help from Simon Rowe & Torsten Kracke), Ken kindly allowed release via Games That Werent:

https://www.gamesthatwerent.com/2025/09/imagics-moonsweeper-commodore-vic-20-saved-after-42-years/ Continue reading

Posted in: News | Tagged: | Leave a comment

GTW Highlight No.36: Surprise recovery of Indiana Jones 3 adventure (Commodore 64)

GTW Highlight No.36: Surprise recovery of Indiana Jones 3 adventure (Commodore 64) thumbnail

GTW Highlight No.36: September saw a huge #Commodore64 surprise with GTW adding the sadly cancelled playable prototype of the Indiana Jones 3 adventure. An unofficial conversion of the great Lucasfilm Games title with bags of promise, but wasn’t to be.

https://www.gamesthatwerent.com/gtw64/indiana-jones-and-the-last-crusade-adventure/ Continue reading

Posted in: News | Tagged: | Leave a comment

Grange Murders

Grange Murders thumbnail

During the late 1980’s, text adventures were losing their popularity – so to survive, Level 9 would create HUGE, which stood for wHoley Universal Game Engine. A few games managed to make use of the engine, though there would be a casualty with a few – including Grange Murders.

Grange Murders was once known as Nine Lives and Nine Green Murders (likely a reference to the company name), and was to the be first game to properly utilize and demonstrate the engine and
conceived as an ambitious animated detective adventure by Level 9. Continue reading

Posted in: Atari ST, Commodore Amiga, PC, Reviews | Tagged: , , | 6 Comments