Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
1987 CRL Platforms: Commodore Amiga, Atari ST, ZX Spectrum, Commodore 64 A short entry for a title that we believe may have had a Commodore 64 conversion planned at some point. It seems to have been also planned for Amiga, … Continue reading →
1989 Activision / Abstract Concepts Platforms: ZX Spectrum, Commodore 64 (see linked page) Our next entry is for a title from the creators of Mindfighter by Activision, developed by Abstract Concepts and mentioned within the manual. We assume therefore that … Continue reading →
1989 Activision / Abstract Concepts Platforms: ZX Spectrum, Commodore 64 (see linked page) Our next entry is for a title from the creators of Mindfighter by Activision, developed by Abstract Concepts and mentioned within the manual. We assume therefore that … Continue reading →
As we leave Summer and begin to enter into Autumn, we have more updates to the Commodore 64 archive with the following for the month: Stargate found! If you missed it earlier this month, then the long lost AtariSoft development … Continue reading →
1988 Infocom Platforms: Apple II GS, PC Quarterstaff: The Tomb of Setmoth is an RPG title that was created for the Apple Macintosh back in 1988 for Infocom. It featured text entry, but also a dynamically generated map and graphics … Continue reading →
1988 Arcana Software Platforms: Atari ST, Commodore Amiga, Commodore 64 Mars Cops is game that we’ve long covered within our C64 archive and we found after a mention A game in Zzap issue 49 on page 3 – listed as … Continue reading →
A quick news post to highlight that System 3 have launched a new Kickstarter to release a special Last Ninja collection on various platforms including PS5, PS4, Switch and PC. Why are we reporting this? Well, the Diamond Ultimate Collection … Continue reading →
Missing for 35 years, a preview of the long lost Hydrogenese on the Commodore 64 has finally been recovered by CBA/SCS+TRC. A brilliant early look at what could have been an amazing space shooter! In addition to the shooter part … Continue reading →
1987 Keypunch Software Platforms: Atari ST, Commodore 64, Atari 400/800, Apple II and PC A very short entry for a title that was advertised within the manual of Aliants at the very end. Time Capsule was listed as “Coming Soon” … Continue reading →
Thanks to Andrew Braybrook, rare prototype Paradroid screens on the Commodore 64 (including early unused “fishbone” designs) were preserved for the excellent Graftgold book by Retro Fusion Books. Many didn’t make it inside, but thanks to Ste Day, here is … Continue reading →
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