Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
For May 2022 we have the following 6 new additions and updates for the site, including a number of new entries and preservations over the past month. Also details of another Shadow of the Beast conversion that was under way … Continue reading →
1998 Insanity Platform: Amiga 1200 A very impressive first person development for the Amiga 1200 from 1998, which was heavily inspired by titles such as Quake. The game was being developed by Czech developers Insanity, and wasn’t to be your … Continue reading →
1992 Sensible Software Platform: Commodore Amiga A sequel to Mega lo Mania was on the cards as early as when the first game was still being written according to Jon Hare in Amiga Power magazine. When the release of the … Continue reading →
Thanks to the amazing efforts of contributor Allan Pinkerton, two more unpreserved C64 titles have now been preserved in the form of the final missing Playwriter title – Castles and Creatures (which goes now with the other titles preserved in … Continue reading →
1992 Impressions Platform: Atari ST, PC and Commodore Amiga “A game of murder, intrigue and adventure, in which nobody can be trusted in the abbey, a monk is dead and the sacred relic has been stolen. It’s up to you … Continue reading →
Hi all – just a heads up that I may not get to process any site comments or submissions right away, as a close family member has been admitted to hospital. I’ll try and respond and update as soon as … Continue reading →
1997 Unknown Platform: Commodore Amiga 1200 An adventure game from Germany that would be inspired by titles such as Myst, Secrets of the Luxor and Monkey Island. Not much is known apart from some brief text from Polish magazine ACS, … Continue reading →
For April 2022 we have the following new additions and updates for the site, including yet another unfinished Tetris game that has been recovered. A large chunk of new entries are for titles which may have been released, but have … Continue reading →
1992 Palace Software Platform: Commodore Amiga CDTV An ambitious title from Palace Software, which was due for release on the failed CDTV platform. An interactive movie game, where scenes would feature proper actors. Shortly after completing Demoniak, Palace Software were … Continue reading →
Team 17’s great racing game for amiga was of course finished and released, though there were some early scenes from the game that didn’t quite make it into the final game. The following comes courtesy of GTW’s Grzegorz Antosiewicz. One … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.