Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
We’re today adding a NES prototype of Disney’s Aladdin, which was released by Virgin Games in 1994, only in PAL regions. What makes this special is that this is a NTSC build recovered and dated 23-08-94 and seems to be very close to final (though there are a number of glitches present). It has been stated that the NTSC version was never released until now. Continue reading →
Our seventh update of the year is a special one, as July featured one of our holy grail titles finally being found with the release of Nigel Mansell World Championship. There were also seven new entries added to the archives, including the sad inclusion of the very promising Moonspire 2. Continue reading →
Our next entry into the archives is something very interesting, which is sort of a set of prototypes of a game pack that was released, but then could be a cancelled attempt of some kind. Back in 2000, DC Studios helped produce a compilation for ToyMax in 2000, which was released and later re-released by JAKKS Pacific. Continue reading →
Thanks to the amazing recovery work of team member Csaba Virag, yet another full game has been recovered for the Commodore 64 – this time a complete Hungarian graphic adventure game called The Mystic Zone. Continue reading →
Next into the GTW archives are two earlier builds of Kick Off 3 for the SNES, following on from the recent Gameboy original recoveries. Both builds are from March and May 1994, though the dates don’t seem to correlate and as a result are likely inaccurate. Continue reading →
A passionate fan is on a mission to track down all international versions of the 1997 edutainment game JumpStart Spanish – originally developed by FunnyBone Interactive and published by Knowledge Adventure for PC platforms. Continue reading →
I lost many hours with Re-Volt back in 1999 – a fun title where you controlled various different radio-controlled cars around the likes of Supermarkets and Museums. Towards the end of 1999, DC Studios would get the go ahead to produce a Game Boy Color edition of the game for Acclaim Studios. Continue reading →
Mobocracy was to be a post-apocalyptic side scroller, but was never to make it past the sketchpad phase. However, it left just enough behind to give you a glimpse of what might have been. Continue reading →
A surprise entry into the archives now with the start of a Titus the Fox game that no-one seemingly knew existed until now. Lurking within the Enigma Variations archives was a very quick Titus the Fox build which has the quirky main character running on the spot and which you can move around a test map. Continue reading →
Our next prototype in the GTW archives is ATV Racing, which was eventually released in 2001 by Datel Electronics. This is V1.0 demo from 2000, and copyrighted to Graphic State – before Datel had got involved. Continue reading →
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