Following on from the discovery of an early PC demo of X’Treme Roller, we now have a set of five prototypes for the Sony PlayStation (PS1) showing very early test builds of the game before it became X’Treme Roller and the game was likely being pitched around to publishers by Neko.
At one stage, it seems DC Studios were working with Neko with a view to using the engine or to get interest to do a joint project.
The prototypes are dated from the 17th July to the 7th August 2000, with the earlier builds containing a test sea-side route, with ramps, hills and buildings. The main character starts off very slow as they drop onto the course, and then you can kick off to move around. Continue reading