There have been many abandoned attempts at bringing Super Mario Bros to the Commodore 64 over the years, and thankfully we got to see a proper and accurate conversion in 2019. This however was yet another potential conversion that was … Continue reading →
A sad casulty from the mind of Paul Kubiszyn. Super Pac Twins was hyped up in the pages of the later issues of Commodore Format, even featuring as a Diary Of A Game. The classic Pacman concept was to be … Continue reading →
One of the things I love about the Commodore 64, is where developers try and convert titles from 16-bit+ platforms onto the machine, and this is another attempt at doing just that, with conversion of the classic Amiga title. This … Continue reading →
An interesting version of Starforce, or so it seemed. X-Ample did both Starforce and Mega Starforce, with the later being released in 1993. This demo from 1994 seems to be a clone attempt of some sort. Super Starforce is basically … Continue reading →
Strange game this one by the Australian team Bad Bytes (Creators of Misfortune and Twin Terrors). What we have is a mixture of a still screen shooter and breakout. How this would actually work is anyone’s guess. The game isn’t … Continue reading →
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