Thanks to ‘Lifeschool’ for the heads up, where Mark Sibly gave a quick interview to talk about Gloom. Another contributor on the forum gave details of an Australian game in development called “Stop Saddam”.
This was to be a SWIV style game, where the aim of the game was in the title itself. The game had some impressive graphics, with 32 colours used and a few levels running in total. The team developing was “The Wild Bunch”, who were Hans Schuster and Kurt Schuster.
Forum poster “Gorack” posted a bunch of asset screenshots, which you can see below. It’s unknown how he came to have them, and if there is possibly any playable versions still out there. Keep an eye on the above thread, and hopefully something may surface someday.