Spitfire Fury

1992 The Fourth Dimension

Platform: Acorn Archimedes (A3000, A310 and A400)

As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you.

Within the book is an in-depth and detailed 8 page story about the unreleased Spitfire Fury by The Fourth Dimension for the Acorn Archimedes. A title where very little light has been shed until now. We speak to lead developer Andrew Hutchings, polygon creator Mark Ferguson and loading screen artist Stephen Scott. The book contains a number of specially re-pixelled screenshots by Trevor Storey from grainy screens shown in the game’s magazine advert.

spit2 RAW
1st extracted screenshot showing the main Spitfire.

Sadly Andrew no longer had anything of the game, so this is a short bonus DLC post – but during our research he provided us with a few photos and scans from that time. We also purchased an Archimedes magazine to make a hi-res scan of the game’s advert and screenshots, which you can find below in our gallery.

In September 2021, Stephen Scott dug out some later loading screens with added text and date stamped too, even a later version with more dramatic clouds added. These have now been added to the gallery.

It is still hoped that a copy will some day surface from a bizarre source.

Gallery

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4 Responses to Spitfire Fury

  1. Are you still in contact with Andrew? I have very recently gotten into 3DO game development and have just released a pair of Tetris games and am working on a couple more. Our SDK / samples are a bit limited but we do have access to the source for Doom and Escape from Monster Manor. Wondering if Andrew would be open to providing the source for Star Fighter as it is widely considered 3DO’s most impressive game and / or additionally joining our 3DO Discord server.

    Thanks!

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