Thanks to Paul Clansey, we have fully preserved two of his unfinished games in the form of RPG game Freebooter and ambitious Elite style sim Exodus. Hoping for Paul to share more soon about how they both work, but … Continue reading
Games That Weren’t is a freely ran project, 100% non-profitable and done in our own free time. To ensure minimum downtime, storing vast amounts of scans, downloads and information we have to pay for our hosting. UPDATE! – We have raised … Continue reading
Been a while, but here is a new update with a brand new game release, and a digest of updates that have happened since the 27th February. Evil Garden fully recovered and released today Thanks to Lenny Bronstein for highlighting originally … Continue reading
Thanks to ‘Lifeschool’ for the heads up, where Mark Sibly gave a quick interview to talk about Gloom. Another contributor on the forum gave details of an Australian game in development called “Stop Saddam”.
Before and since the recovery of the infamous Sigue Sigue Sputnik from oblivion, we wanted to always learn more about the game via its creator, Tony (Gibbo) Gibson. Attempts had been in vain though sadly. Mark Harrison popped up early this year … Continue reading
Thanks to Ross Sillifant, Simon Butler sheds some light on a lost Arc Developments ST game: Ross: So, Simon, what could you tell us about various ARC Development titles on ST/AMIGA you were a key part of? Simon: Blimey I’d forgotten about … Continue reading
Games That Weren’t is a freely ran project, 100% non-profitable and done in our own free time. To ensure minimum downtime, storing vast amounts of scans, downloads and information we unfortunately have to pay for hosting. If you would like … Continue reading