Following on from the release of Mirage, we are pleased to announce the preservation and recovery of yet another title in the form of Make My Day. A full diagonal scrolling Western game which was intended for Power House back … Continue reading →
For years i’ve been talking of setting up a page to showcase and celebrate the artwork and life of the late Martin Holland, but have rather ashamedly never got round to it. When finding an old email from 2006 when … Continue reading →
Martin Piper has recently preserved all of his work disks from his collection, ranging from the late 80’s to early 90’s. Some disk images are currently unknown of their content fully, but most have been labelled correctly.
First update of May 2014 for GTW64 with the following updates: 2 new entries added Unknown helecopter game, Zolo 15 updates added 10-yard Fight, 3D Pool V1, Dragon Slayer, Eye Of The Moon, Gremlins, Grimblood, Here and there with the … Continue reading →
1991 U.S. Gold Platforms: Commodore 64, ZX Spectrum and Amstrad CPC Mega Twins (known as Chiki Chiki Boys in Japan) was a sickly cute platformer produced by Capcom in the early 90’s, a slight sideways turn from the likes of … Continue reading →
Following on from the Jonathan Kendall collection, Mike Berry recently came forward with the offer of making available the editor he created to generate levels for Reckless Rufus. With the possibility of more to come, I have set up a … Continue reading →
Triad recently released an early build of Moonfall, which was a vector game by the late Jukka TapanimÁ¤ki. The game was developed in 1989, but heavy delays meant that Hewson/21st Century Entertainment didn’t get to release the game until 1991. … Continue reading →
Thanks to the amazing efforts of contributor Allan Pinkerton, two more unpreserved C64 titles have now been preserved in the form of the final missing Playwriter title – Castles and Creatures (which goes now with the other titles preserved in … Continue reading →
And so the updates continue. A lot of new entries, but also a number of updates with additional scans and bits from CCI, CU and ACE magazine: 8 new entries added Chainsaw Warrior, Freedom: Rebels in the Darkness, Jungle Book, … Continue reading →
Possibly the final update for August, here are some more updates for GTW64 which include: 8 new entries added Breaker, Crystal Chamber, Fireblaster, Rocket Roger V1, Skweek, The Ancient Art of War, Typhoon Thompson, Unknown platform game And 9 updates … Continue reading →
Another GTW64 update for the (far too) hot month of July, including: 5 new Karl Hornell entries added Chopperman, Clod Jumper, Commodore Juicer, Hex-Bert, Qrazy Qber 3 updates also added Bushido Warrior, Chainsaw Warrior, Nighthunter
After a few contributions recently and new info appearing – here is our latest update for GTW64. Includes some revelations regarding Nigel Mansell’s GP and also David Jolliff talks to GTW64 about R-Type – to almost complete the story on … Continue reading →
Continuing the stream of updates for 2014 and for April, some more updates to the archive. 2 new entries added 3D Pool V1, War in Middle Earth V1 14 updates added (details of each update under “Updates made” link for … Continue reading →
Recently my good friend of 27 years, Jason Kelk, sadly lost his 15 month battle with COVID. It’s still sinking in that he’s no longer with us, so to try and help process things I wrote a blog post about … Continue reading →
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