Games That Weren’t talk now live!
Video is now live of the recent Games That Weren’t talk at The Retro Collective. Hope you enjoy it and thank you so much to The Cave for hosting us. A fantastic place which I hope many of you will … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 392
Video is now live of the recent Games That Weren’t talk at The Retro Collective. Hope you enjoy it and thank you so much to The Cave for hosting us. A fantastic place which I hope many of you will … Continue reading
Great news, but thanks to the games author Simon Phillips, we have managed to preserve possibly one of the only copies and packages of the obscure Gamma Strike game set on the Commodore 64. What is particularly interesting about this … Continue reading
Thanks to Obi-Wandi, we learn that there was potentially an earlier edition of Gauntlet on the C64, which featured “easily comprehensible speech synthesis”. This was according to Happy Computer magazine and in their review of the Amstrad edition of the … Continue reading
Recently, we were kindly invited to write a guest article for www.GOG.com on some of the PC/Mac games that we have covered in the book, as well as talk about the work involved in the writing of the book. You … Continue reading
After 23 years of being missing, possibly the final remaining copy of Graham Gooch World Class Cricket (the original version for the C64 as reviewed by Commodore Format in issue 12) has been recovered and preserved. Graham Gooch World Class … Continue reading
Thanks to Ross Sillifant for highlighting yet another title which was looking a little different before its final release. Although not drastically different to the final game, there’s probably no harm flagging it up for a quick mention. When Green … Continue reading
I’m pleased to announce that pre-orders for our Games That Weren’t book are now open at https://www.bitmapbooks.com/products/the-games-that-werent To give a bit of background to regulars of the site (as well as new visitors). Primarily my aim was to produce something … Continue reading
GTW Highlight No.3: Our annual #Commodore64 Christmas update saw various International Karate and IK+ prototypes recovered, with other Archer Maclean materials and many other games preserved for the first time. What will we have this year I wonder? https://www.gamesthatwerent.com/2023/12/gtw64-christmas-update-2023/
GTW Highlight No.12: June was certainly busy, and we did a huge investigation into The Godfather on the Sega Master System + others. It vanished after a rough first cut that wasn’t up to scratch. We made some big breakthroughs … Continue reading
GTW Highlight No.18: September was busy, and also saw the recovery of AtariSoft’s Stargate on the Commodore 64 at GTW thanks to Ken Van Mersbergen. Check out Tom Griner’s long lost conversion for yourself at: https://gamesthatwerent.com/gtw64/stargate/
GTW Highlight No.19: September finally saw the long lost Hydrogenese on the Commodore 64 recovered by CBA/SCS+TRC. A brilliant early look at what could have been an amazing space shooter! Read more about the title at:https://gamesthatwerent.com/gtw64/hydrogenese/
Games That Weren’t is a freely ran project, 100% non-profitable and done in our own free time. To ensure minimum downtime, storing vast amounts of scans, downloads and information we have to pay for our hosting. UPDATE! – We have … Continue reading
Games That Weren’t is a freely ran project, 100% non-profitable and done in our own free time. To ensure minimum downtime, storing vast amounts of scans, downloads and information we unfortunately have to pay for hosting. If you would like … Continue reading
Games That Weren’t is a freely ran project, 100% non-profitable and done in our own free time. To ensure minimum downtime, storing vast amounts of scans, downloads and information we unfortunately have to pay for hosting. If you would like … Continue reading
Games That Weren’t is a freely ran project, 100% non-profitable and done in our own free time. To ensure minimum downtime, storing vast amounts of scans, downloads and information we unfortunately have to pay for hosting. If you would like … Continue reading
Sorry it’s been a while! Currently working on other projects, but GTW64 has been ticking over in the background – and since our last major update – the following has been added and updated below. Also, yesterday was a year … Continue reading
Well, 2018 went far too quick! It’s been almost a year since our last update, which wasn’t really the intention and isn’t the norm. I had planned to take a few months break and then continue as usual, but unfortunately … Continue reading
Over the past few months, GTW64 has been working with C64.com to preserve a series of games after working on the disk collection of Darren Melbourne. 25 or so disks were painstakingly preserved by C64.com, and GTW64 trawled through these … Continue reading
Slightly late this time round, with an odd game that turned up which we thought was previously unseen (until the name was established from the end sequence :D ) and more unreleased Commodore 64 games posts for your enjoyment. Operation … Continue reading
For April 2022 we have the following new additions and updates for the site, including yet another unfinished Tetris game that has been recovered. A large chunk of new entries are for titles which may have been released, but have … Continue reading
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.