Adam Caveman

Databyte

Status: No Download, Findability: 1/5

By the creators of Polar Pierre, comes Adam Caveman, another platform game in the same style. Bizarrely this title never had a release, and still remains at large today. What happened?

We are desperately without much information on this title, and therefore hope to dig up a lot more on the game. The first assumption to make is that the game was possibly by the same developers as Polar Pierre, but we need to chase up this possibility first. The game style is very different from those games, which suggests it is more likely to be a completely different team who were involved.

An advert was shown in issue 19 of Zzap 64, but then never appeared again. It appeared alongside Polar Pierre and was advertised as being available for both the C64 and Atari. You can check out the advert here.

The game itself seems like a BC’s Quest for Tires style of game, mixed with a bit of Frak for good measure. Maybe it was for that reason that the game was canned?…. Not even the Atari version exists. Maybe Databyte went under just before this one could get a release? (This and Mumbles Super Spy didn’t quite make it.. and only Polar Pierre did).

Art Huff confirms he had nothing to do with this game – so he was removed from the credits.  We don’t believe the others listed in the credits were involved either, but until we get confirmation – they are listed with (?) alongside their names.

Thanks to Fabrizio Bartoloni, the game was found to have been reviewed and listed as available for both Atari 800 and C64 in MC Microcomputer (See scans – interestingly showing Galivan as a screenshot and also Mumbles Superspy), which Fabrizio reports was a usually reliable magazine.  The magazine suggests it was good graphically and played well.

Apparently the game was available from Mastertronic, an Italian distribution of the UK company.   Computer Boss International also listed the game as available on both cassette and disk in an advert within Swedish magazine Dator Magazin (see scans).

In July 2021, contributor Krótki made a good spot that the style of the game is quite similar visually to those created by Optimum Resource, Inc.    As Krótki rightly points out, there is no link with them to Databyte, but it is something to chase and check out/rule out.

So it seems quite possible the game was actually completed.  So what happened to it?  And who was behind it as well?

Contributions: Art Huff, Fabrizio Bartoloni, Ross Sillifant, Krótki

Supporting content

Update history

  • 23/07/21 – Further tidy ups to make clearer about assumption of same developers + new suggestion from contributor Krótki.
  • 14/07/21 – Tidy up of page
  • 19/12/19 – Magazine details added thanks to Fabrizio Bartoloni.

14 Responses to Adam Caveman

  1. The assumption that the developers of “Polar Pierre” had anything to do with “Adam Caveman” seems completely unfounded. Databyte were a UK distributor that licenced games from a few companies (Datamost, First Star Software) and individuals (Robert Jaeger’s “Montezuma’s Revenge”), and even had an original release on the Atari 8-bits, a utility called “Graphic Arts Department”. The fact that that they have placed “Adam Caveman” and “Polar Pierre” in the same ad means nothing – “Adam Caveman” might have been in development by a completely separate group.

    All of Ron Rosen’s platform games for the Atari 8-bits and C-64 (i.e. “Polar Pierre”, “Mr. Robot and His Robot Factory”, “Nuclear Nick”), are rather similar multiple-level, single-screen collect-them-all platformers, and at least on the Atari they are all so similar that for certain they share the same codebase. The available screenshots for “Adam Caveman” share nothing of that style with the other games.

    If anything, the style of the “Adam Caveman” ad screenshot resembles the games developed by Optimum Resource, Inc.: http://www.atarimania.com/list_games_atari-400-800-xl-xe-optimum-resource-inc_developer_157_8_G.html
    But there is no known connection between this developer and Databyte.

    • Hi Krótki, Thanks very much for your message. I completely agree – there is no evidence that Adam Caveman was by the same developers. It was a suggested assumption to kick things off years ago, but with the caveat that “we need to chase up this possibility first”. I’ll reword that segment slightly to be a bit clearer.

      I don’t think its by Ron Rosen either for the same reasons you describe with the style – though until we had any solid leads, we try and put multiple suggestions in the credits to act as a starting point and cross off over time. Art Huff for instance was on credits at one stage with a (?) next to his name, but confirmed to have no involvement – so was removed.

      Fantastic suggestion regarding Optimum Resource! There does seem to be some similarities with the style. Although there is no link – its one that is worth checking, as you just never know. Thanks for the tip! I’ll add you to the page credits and will see if I can track anyone down.

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