Covering unreleased and cancelled games and prototypes for the Commodore 64 computer. We are a large archive dedicated to preserving games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late.

A non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.

Latest news and posts

GTW64 September 2021 update

Another month already, and not entirely sure where the time has gone! A slightly busier update this month, as we have gone through and tidied up some of the pages and removed a load of broken links, as well as adding our usual scan additions and small updates over the past 4 weeks. Hopefully in some way this will provide a highlight of some titles you may not have seen or read about yet.

Undead to be “resurrected”!

undeadlarge

News just in, with Undead to be put into development once more after 31 years since its cancellation. Yet another title that could escape the vaults!

Undead

2 new entries added

History PackageTetris

109 updates added

AccilatemAce In The HoleAcid HouseAla SoftwareAlien 8Alien Syndrome V1Alternate Reality – Missing partsAppointment With FearArcade WizzardAtic AtacAtlantian Continue reading

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GTW64 August 2021 update

As the summer starts to draw to a close, we preserve an early Hungarian Tetris clone thanks to Csaba Virag. Then we take a look at what seems to be a long lost Commodore 64 conversion of a PET/VIC 20 title, two other Magic-series sets of titles that are at large, a long lost and promising game from Norway and a potential conversion of a late Mikro-Gen title.  This along with 16 updates to existing entries, with a few findings and additional details added. Enjoy! Continue reading

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Mega Twins

1991 U.S. Gold

Platforms: Commodore 64, ZX Spectrum and Amstrad CPC

Mega Twins (known as Chiki Chiki Boys in Japan) was a sickly cute platformer produced by Capcom in the early 90’s, a slight sideways turn from the likes of Strider, Final Fight and Ghouls n Ghosts, no doubt to tap into the younger players and their 10 pence pieces. Many of us probably would have vomited at the sight of it and went back to kicking several barrels of crap out of bad guys in Final Fight.

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U.S. Gold’s slightly thuggish take on Capcom’s “cute” platformer.

The game consisted of you controlling two twins who carry swords and had to cross various platform levels to kill the dragon which killed their Father and find the Dragon Blue Eyes stone and save their world. The game was predominantly a sideways scrolling platformer, but with some vertical scrolling portions and a later castle level, where you would climb vertically to mix things up a bit. Large guardians would feature throughout as well to provide a fair challenge to even the most hardened of gamers. Continue reading

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GTW64 July 2021 update

Slightly slower month as the days get hotter, but here is another GTW64 update for the month. This month we take a look at an Alternative Software game that never was, but has been out there for some time. Details of a strange planned reworking of S.T.U.N Runner with a Duck protagonist that was found lurking around in the code of Dreamraider. An obscure early German adventure game that is missing from GB64 and much more. Enjoy!

4 new entries added

Domain, Jungle Adventure, Unicorn Software titles, Zanga-duck and the gribblies

ratsdomain3

17 updates added

Accilatem, Adam Caveman, Ah Type, Alvin and The Chipmunks, Aquablast, Astrodome, Astromine, Aurum, Buffalo Roundup V1, Dune 2, Murder!, Pang V1, Plotting, Questerious, Quo Vadis, Rigor, Spy vs Spy 4

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My tribute to Jason Kelk

Recently my good friend of 27 years, Jason Kelk, sadly lost his 15 month battle with COVID. It’s still sinking in that he’s no longer with us, so to try and help process things I wrote a blog post about my memories of meeting Jason and the time we spent over the years.

It’s been written freely and from the heart, so its quite a long piece, but hopefully gives an insight to what a good friend he was.

https://fgasking.wordpress.com/2021/06/27/my-memories-of-jason-kelk/

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