A short entry to highlight that before the release of Yes, Prime Minister by Oxford Digital Enterprises for Mosaic in 1987, it had been Ram Jam Corporation originally working on a game for the publisher in 1985. However, it was … Continue reading →
Our next entry into the GTW archives is a very early Game Boy Color title called MBC that was being created by a developer/artist called Nick London in 1999, before his days of working on Star Wars and Need for Speed games. Continue reading →
Countdown was an adventure game consisting of digitized characters and with synthesized speech, eventually released in 1991 for MS-DOS. According to the PC version’s review in The One magazine (February 1991) – Amiga and Atari ST versions were due in autumn of that year. Continue reading →
Next into the Games That Weren’t archives is a very rare and early PC demo of X’Treme Roller by Neko, before the name had been decided and when the engine was being put together. The game was eventually released by Microids in 2001, but only on the Sony PlayStation 1 platform. Continue reading →
Infinite Inferno was developed by Pontus Henningsohn and Staffan Hugemark, who collaborated on the storyline. They signed a contract with Swedish mail-order company Computer Boss International (C.B.I.) in Eskilstuna. C.B.I. passed the game to the UK company Arcade Systems Ltd for publication. Continue reading →
Pure was a fun, stylish trick-racing game originally released for Xbox 360, PlayStation 3, and PC. But unlike most off-road racers lost in the mud of their competitors, Pure stood out thanks to its exhilarating stunts and the clever twist of rewarding style as much as speed. Continue reading →
A very short entry for a set of extremely early NES Lion King prototypes that we found lurking within the Enigma Variations archives. They aren’t playable, but you can see the early structure for the game including test graphics throughout. Continue reading →
Thanks to the amazing recovery work of team member Csaba Virag, yet another full game has been recovered – this time a complete Hungarian graphic adventure game called The Mystic Zone. Continue reading →
Next into the GTW archives are two earlier builds of Kick Off 3 for the SNES, following on from the recent Gameboy original recoveries. Both builds are from March and May 1994, though the dates don’t seem to correlate and as a result are likely inaccurate. Continue reading →
I lost many hours with Re-Volt back in 1999 – a fun title where you controlled various different radio-controlled cars around the likes of Supermarkets and Museums. Towards the end of 1999, DC Studios would get the go ahead to produce a Game Boy Color edition of the game for Acclaim Studios. Continue reading →
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