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A short entry for a Thor Software game that was advertised back in August 1983 in Compute! magazine (volume 5, issue 8). This has been highlighted thanks to Bertrand / Atari Frog. The game was described as “The Alphabet for … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 3761
A short entry for a Thor Software game that was advertised back in August 1983 in Compute! magazine (volume 5, issue 8). This has been highlighted thanks to Bertrand / Atari Frog. The game was described as “The Alphabet for … Continue reading
A short entry for a Castle Software game that was advertised back in August 1983 in Compute! magazine (volume 5, issue 8). This has been highlighted thanks to Bertrand / Atari Frog. We don’t know much about this game at … Continue reading
1996 Frontier Software Platforms: Atari ST, Atari Falcon, Commodore Amiga and PC Our next entry in the archives is a puzzler that was due for release on Commodore Amiga and Atari ST platforms, then later Atari Falcon and PC. The … Continue reading
1994 Psygnosis Platforms: Commodore Amiga and PC We’ve covered a few Miracle Games titles over the years, including later incarnations of Dick Special and also Bouncy Bat game. In 1994, another title from the studio was due for release via … Continue reading
Metal Piramid (and yes, that is the spelling as shown in the game) is a neat platformer which was developed back in the early 1990s by Attila Deák, who would eventually go on to working at Novatrade and on Ecco … Continue reading
A quick news post to highlight an Atari 400/800 prototype that has gone under the radar, as reported by Bertrand / Atari Frog. http://www.atarimania.com/game-atari-400-800-xl-xe-avalanche_42784.html Seems to be essentially the same game, but with some slight differences including: No year displayed … Continue reading
1992 MicroPlay Software / Empire Platforms: PC and Commodore Amiga The MegaTraveller series were a set of sci-fi role playing games that were produced by Paragon Software for MicroProse and Empire Software. Reviews were however mixed, though the series did … Continue reading
1984-1995 Ashley Greenup/Dee-Kay Systems Platforms: BBC Micro, C64, ZX Spectrum and Amiga It is thanks to Ivan S that it has come to light that a series of Train games created by Ashley Greenup/Dee-Kay Systems are currently missing and not … Continue reading
Speaking recently with Paul Allen Newell, who helped with the Games That Weren’t book due to his Vectrex connections, Paul flagged up with us recent stories of how his endless maze algorithm (developed for the Atari 2600) caused a bit … Continue reading
1991 Electronic Arts / Maverick Developments Platforms: Commodore Amiga, Atari ST, PC Tantalus was to be a complex 3D space simulation for a variety of platforms back in 1991, where you could play solo or in a multiplayer mode. The … Continue reading
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