Different Emlyn Hughes gfx (c64)
Thanks to Martin/Stadium 64 – Emlyn Hughes was reviewed/previewed with very different panel graphics, which you can see below: Was there maybe other differences tucked away that were never used in the final version?
Documenting unreleased, cancelled and prototype video games.
Thanks to Martin/Stadium 64 – Emlyn Hughes was reviewed/previewed with very different panel graphics, which you can see below: Was there maybe other differences tucked away that were never used in the final version?
A rather different early preview of Bugs Bunny – Private Detective has been found on Ash and Dave’s work disks recently. This was done around 1991 time, and seems to have undergone some major changes that led up to the … Continue reading
We are pleased to announce that the long lost C64 conversion of Charlie Chaplin has been recovered in its final state. A mystery for many years, after the release of the Amstrad, Spectrum and PC versions – the full story … Continue reading
Thanks to Hein Holt for passing on his impressive vertical scroller – Red Baron 3000. Started in 2007, but sadly was never to be. Read more over at https://www.gamesthatwerent.com/gtw64/red-baron-3000/
Thanks to Paul Clansey, we have fully preserved two of his unfinished games in the form of RPG game Freebooter and ambitious Elite style sim Exodus. Hoping for Paul to share more soon about how they both work, but check … Continue reading
Sorry it’s been a while! Currently working on other projects, but GTW64 has been ticking over in the background – and since our last major update – the following has been added and updated below. Also, yesterday was a year … Continue reading
A massive thank you to Tom Roger Skauen, who passed on a copy of this very obscure and rare sample release of Dragon’s Lair – which he fully preserved in TAP format. Tom cannot remember how he obtained the game, … Continue reading
The Museum of Art and Digital Entertainment have yesterday made Habitat Open Source, by releasing all of the code on GitHub. Work has been going on since 2013 to try and preserve everything, and now the goal is to try … Continue reading
Games That Weren’t is a freely ran project, 100% non-profitable and done in our own free time. To ensure minimum downtime, storing vast amounts of scans, downloads and information we have to pay for our hosting. UPDATE! – We have … Continue reading
Been a while, but here is a new update with a brand new game release, and a digest of updates that have happened since the 27th February. Evil Garden fully recovered and released today Thanks to Lenny Bronstein for highlighting … Continue reading
Some great news, but John Darnell (developer of the Kane series, Jet Set Willy 2, Dragon’s Lair and many others) has decided to resurrect his long lost Sleepwalker game that was originally meant for Software Projects. The game was in … Continue reading
Below is a digest of recent additions and updates that have been made since the last update, including a new release game! Captain Fizz V1 recovered and released! A very odd entry into the GTW64 database, with what seems to … Continue reading
Before and since the recovery of the infamous Sigue Sigue Sputnik from oblivion, we wanted to always learn more about the game via its creator, Tony (Gibbo) Gibson. Attempts had been in vain though sadly. Mark Harrison popped up early … Continue reading
Well, after an entertaining 2015 – the work continues. We begin 2016 with some quick new entries and a bunch of updates to some existing titles. Sadly nothing new to play, but that will change soon. Watch this space! 5 … Continue reading
Mystery solving has been something we’ve been doing for years now, though there are many times that we hit dead ends and just cannot progress any further. Solving the mystery of who the 80’s development group “Softeam” were exactly is … Continue reading
So where did 2015 go? Only feels like the other month I was doing last years special update :) It’s been a massive year, with one of the most important lost C64 games finally found amongst one of our most … Continue reading
Ashley Routledge recently in 2015 loaned his C64 disks for GTW64 to do a large preservation job. Mostly to try and see if we could recover Daffy Duck, but also to preserve any potentially lost demos, artwork and just Ash’s … Continue reading
It’s been a very busy few months, doing a lot of digital preservation work for ex-C64 developers and artists – but a very fruitful few months too. Very often, we find music files and demos which are not online anywhere … Continue reading
Ok, so we’re not talking about a majorly different conversion that was in the works, but some fairly significant differences compared to the final edition that eventually ended up on the C64. Many of you may remember the rolling demo … Continue reading
Another big finding for 2015!…. Soul Gem Of Martek recovered Unfortunately not the full game (which may not have existed), but GTW is proud to present remains of a title that has been missing for over 30 years. Amazingly, not … Continue reading
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