Hard Vacuum

1993 Daniel Cook Platform: PC Inspired by the release of Dune 2 in 1992, artist Daniel Cook started creating his own RTS game design for a title called Hard Vacuum – intended for 386 and 486 computers of the time. … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 819
1993 Daniel Cook Platform: PC Inspired by the release of Dune 2 in 1992, artist Daniel Cook started creating his own RTS game design for a title called Hard Vacuum – intended for 386 and 486 computers of the time. … Continue reading
1994 Digital Illusions / Psygnosis Platforms: Commodore Amiga and SEGA MegaDrive Recently we reported on a lost SEGA MegaDrive conversion of Benefactor, which the press had wrongly attributed screenshots from another game called Hardcore. Hardcore itself was a fantastic looking … Continue reading
1984 Christopher Hester Platform: ZX Spectrum 48k Can you help Harry complete the five screens and escape? He must clear up the potions whilst avoiding the nasties, in order to gather strength for the next screen and to be able … Continue reading
2001 Delsyd Software Platform: AmigaOne Initially there were big plans with Delsyd Software, with a team of 8 people, a hope to develop a host of new software for the Commodore Amiga during some dark days. When the team moved … Continue reading
Although a few weeks old news now, with the addition just now of some previously unseen development materials, we thought it would be worth mentioning news on the main site about the up and coming new development. That’s right, with … Continue reading
1989 Eldritch the Cat Platforms: Atari ST, Commodore Amiga and PC As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus content to … Continue reading
198? Guido Henkel Platform: Commodore Vic 20 Hellowoon was a graphic text adventure that was released on the Atari ST and C64 around 1987 by Ariolasoft, and was written by Guido Henkel. In an interview on Atarilegend.com, Guido reveals that … Continue reading
1990 Color Dreams Platform: Nintendo Entertainment System, Atari Lynx and Sega Mega Drive Just a short entry for a cancelled film title that was due for release on the Nintendo Entertainment System, Atari Lynx and Sega Mega Drive. It was … Continue reading
1993 Software 2000 Platform: Commodore Amiga A short entry for a graphic text adventure sequel for the Commodore Amiga, and due for release by Software 2000 in 1993. Hexuma: Das Auge Des Kal was released to some positive reviews, and … Continue reading
1992 Enigma Platform: PC An interesting title that has been flagged up to us thanks to contributor @AnythingAnyth19. This is a title which was created especially for a competition and was in three segments overall. We are not sure just … Continue reading
1997 Virtual Design Platform: Commodore Amiga 1200 HiWar was a Red Alert style game being developed on the Amiga 1200 by Virtual Design, and set to be published by Vulcan Software around 1997 time. The game was started by the … Continue reading
Games That Weren’t is a freely ran project, 100% non-profitable and done in our own free time. To ensure minimum downtime, storing vast amounts of scans, downloads and information we unfortunately have to pay for hosting. If you would like … Continue reading
Some huge news from Games That Weren’t, where we believe the first complete game for the MSU-era multisystem (evolved from the unreleased Konix Multisystem) has been preserved. However, the amazing Konix Multisystem emulator by Lee Hammerton has been built around … Continue reading
1983 Melbourne House Platform: Commodore Vic 20 This came as a bit of a shock when Chris Poacher first highlighted on the Vic 20 Facebook group that Melbourne House had advertised a Vic 20 version of Hungry Horace in Personal … Continue reading
Thanks to Raffox for flagging this one up from the Gamebase 64 archives, but although we mainly deal with trying to find unreleased games or vastly different versions of a released game, we also like to examine and take a … Continue reading
2010 Webzen Games Inc. Platforms: PC and Microsoft Xbox 360 Our next title in the archive was a MMO title that was actually experienced and played by PC owners in closed and open beta releases between 2009 and 2010, but … Continue reading
Missing for 35 years, a preview of the long lost Hydrogenese on the Commodore 64 has finally been recovered by CBA/SCS+TRC. A brilliant early look at what could have been an amazing space shooter! In addition to the shooter part … Continue reading
1983 Xonox Platform: Commodore VIC-20 There has been a little flurry of late with regards to VIC-20 recoveries, and towards the end of 2023, yet another was found thanks to ItsAllDougAndGames, who brought a set of cartridges from an auction … Continue reading
For the past year, we have been preserving Archer Maclean’s legacy, saving his source code and various design notes. You can see some of our examples here of recent work as we start to take a look at prototypes and … Continue reading
1987 Archer Maclean / System 3 / Activision Platform: Commodore 64 In late 2023, Games That Weren’t was tasked with trying to preserve all of the late Archer Maclean’s work disks – including Atari and C64 formatted disks. At the … Continue reading
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