Snow Bros

1992 Unknown Platforms: PC Engine Following on from our report about a possible Gods conversion on the PC Engine, we now take a look at what seemed to be a conversion of Toaplan’s Snow Bros that was due for release … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 876
1992 Unknown Platforms: PC Engine Following on from our report about a possible Gods conversion on the PC Engine, we now take a look at what seemed to be a conversion of Toaplan’s Snow Bros that was due for release … Continue reading
1995 Krisalis Platform: Atari Jaguar Soccer Kid is your average platform affair where you control a young lad who plays soccer and uses his football skills to get around various levels. The story is that the World Cup has been … Continue reading
1995-1998 Crush / SunSoft Platform: PC An intriguing football title which was one of the most ambitious football gaming projects of its time. Kicked off originally by UK based developer Crush in 1995, originally under the name of “Live Soccer” … Continue reading
A short entry now for an unknown and early game engine that was created during the very early days of DC Studios. It has a working title of “Some Metal Head”, which was set in the game’s header and seems to be the start of a sort of Metal Slug/Turrican style game. Continue reading
1992 Electronic Zoo Platform: Commodore Amiga Son of Zeus was set within the mythical era of the Greek gods, where an evil being has captured the gods within their lair and smashed the artefact that could save them into several … Continue reading
1994 SEGA Platform: SEGA Mega Drive Please note that this is just a quick placeholder post, where we have split up an old post which flagged up 3 entries. The original text that follows is from our old team member … Continue reading
Back in the days before SEGA’s trusty blue mascot appeared on the scene, the company would licence its various games to the likes of Activision, and U.S. Gold – resulting in conversions of Afterburner, Outrun and many more for home computers of the time. Continue reading
Our next entry into the archives is a title that was being created by Chris Pigas called Sorcerer. An early and simple platformer, featuring a protagonist looking rather like Miner Willy from Manic Miner, where you can roam freely around a single level and fight with enemies. Continue reading
1993-1994 Imagitec Platforms: Atari Falcon and Jaguar, Sega Mega CD, Amiga CD 32 and PC As we moved into the 1990s, games were becoming far bigger and bolder – especially with emerging new data storage options for consoles and computers. … Continue reading
1982 Commodore Platform: Commodore Vic 20 Commodore had released many clones of arcade games on the Vic 20, and this was to be no different. A clone of Phoenix, but one which was never to be. It is believed to … Continue reading
1983 Spectrum Games Platforms: ZX Spectrum, ZX81, Commodore VIC-20 Our next entry into the archives is a collective one for a number of currently missing Spectrum Games titles that were advertised around 1983 time for the likes of the ZX … Continue reading
1982 Commodore Platform: Commodore Vic 20 A short entry for a title that we are not 100% certain at this stage was ever started, but has featured for years on the Ward Shrake Vapourware list. The list contains a number … Continue reading
Carl Muller did a fantastic job squeezing in Speedball 2 onto the Commodore 64 back in 1991. However, it was at a cost in various areas … and most notably was for some of the in-between screens. Commodore Format in … Continue reading
1991 Codemasters Platform: ZX Spectrum 128k Also known as Diz564, our next entry isn’t technically an ‘unreleased game’ – but an ‘unreleased cut down version of a released game’. Spellbound Dizzy was one of Dizzy’s last adventures on the ZX … Continue reading
1992 The Fourth Dimension Platform: Acorn Archimedes (A3000, A310 and A400) As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content … Continue reading
I loved Split Personalities on the Commodore 64, and I was massively surprised to learn that a Game Boy version was produced in later years called Splitz. It had completely passed me by, and I first discovered the game when finding a series of prototypes in relation to the title. Continue reading
1997 Miracle FX Productions Platform: Commodore Amiga 1200 An interesting title for the Commodore Amiga that was highlighted to us by contributor Ivan and was reviewed in Amiga Format magazine back in July 1997. Although a decent enough looking platformer … Continue reading
1996 Accolade Platforms: Sega Saturn and Sony PlayStation A short entry for now on what sadly was to be an abandoned conversion of Star Control III for both the Sega Saturn and Sony PlayStation platforms. The game was eventually released … Continue reading
1989 Mindscape Platforms: Atari ST and Commodore Amiga Thanks to contributor Robin Gravel, we have learnt of yet another unreleased Star Trek game in the shape of Star Trek V: The Final Frontier by Mindscape in 1989. Released on the … Continue reading
1994 Spectrum HoloByte Platform: 3DO and PC Or as its full title: ‘Star Trek: The Next Generation – A World For All Seasons’. This early 3DO title was to be a ground-breaking interactive adventure game from Spectrum HoloByte, based on … Continue reading
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