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A neat little platformer this one, and something I fondly remember playing from the days of Zzap 64 and their famous megatapes.

Created by Zak Townsend after he left Ocean, Dreamraider was produced after Zak set up his own coding crew and started writing the game

You control a creature similar to the frog in Nebulus. You can collect coins, and shoot various other creatures around a huge play-area, jump up trees and going down caves etc. It featured good parallax, the graphics were average but the game played well.

After an interview with Zach in Commodore Zone, after tracking him down to owning a computer hardware company in Canterbury, it was found that only one level was made (And a bit of level two), then the game was binned as the company fell through.

Zach went on to work on Stun Runner and the doomed Race Drivin’. We may see glimpses of level two someday soon, though Zach informed GTW that he gave all his stuff to his brother, who may have long sold the disks by now. Tracking bits of level two is highly unlikely.

A nice little platformer, which may have done well…

Contributions: Zach Townsend

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2 Responses to Dreamraider

  1. I discovered this game on the flip side of a disk I bought in 1992. I thought it was fun enough. Good animation, interesting background design, if a little crowded at times.

    It was a tad on the difficult side. But I really wanted to see what more would come; after playing a couple times, I realised it was just a demo.

    – Jodo Kast

    • Thanks for the memories Jodo – it was quite a huge demo overall, which is quite surprising. If you can turn some cheats on, there is a lot to the map. Unfortunately no more was ever done to it – I think at the point it was put out on Zzap’s covermount, they had already abandoned it according to Zach.

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