“Get Dexter” or “Crafton & Xunk” was an isometric 3D game popular on the Amstrad, published by Infogrames. According to the White Wizard’s review of Mandragore (a role-playing game by Infogrames) on page 70 of issue 16 of Zzap 64, “one of the first big French hits to sell over here (apart from Get Dexter – which is soon to be converted to the Commodore by the programmers of Fairlight – on the Amstrad)”
Already from this we have two clues that either Infogrames were developing it, or The Edge were. Gamebase lists Fairlight’s C64 converter as Trevor Inns, but Trevor confirms that he had no involvement on the conversion at all. The Amstrad coder for Fairlight is listed as the same as the Spectrum developer – Bo Jangeborg. So did Bo attempt a bit of C64 coding?
Interestingly, there was supposedly a budget review of the C64 edition in Oberoende Computer Vol 1989, a Commodore based publication. We’ve added the scan, but as you can see – the screenshot seems to be just from the CPC edition. A bit of page filler perhaps? Thanks to Malcontent for flagging up!
It’s early days, we need to find out who exactly was behind the conversion before we can find out any more! Do you know anything about this conversion?…
Contributions: Trevor Inns, Malcontent, Amiga Magazine Rack (for scan)


A review can be found here: https://amr.abime.net/review_39943
Very interesting – the screenshot looks like it is just the CPC edition. So i’m wondering if the review was faked for a Commodore publication, assuming a C64 version was imminent. I’ll add now, so thanks for that Malcontent.