
Many of us played the Indiana Jones 3 platformer game on the Commodore 64, but missed out on the SCUMM engine graphic adventure game that 16-bit users got to enjoy.
In 2012, that was set to change thanks to a developer called Brick Bambi, who set themselves the very ambitious task of trying to convert the game to the Commodore 64. The attempt was pretty amazing, and a good looking conversion was really coming together after a few years work.
Brick Bambi produced a series of videos showing the game in action and their progress, but then everything just stopped. On Forum64.de, Oliver Lindau confirmed speaking with the developer at Gamescom 2018 and that they had abandoned the project.
Very sad to hear this overall, and it means that this homebrew conversion goes into the archives. We hope that some day we’ll be able to see something of Brick Bambi’s work in action and be able to play for ourselves – or even for them to come back to the project and consider finishing. It would of course be an amazing achievement to go alongside the Monkey Island conversion that is underway (as of 2025).
As soon as we learn more, we’ll update this page, but for now – check out the videos under Brick Bambi’s page to see what we are missing.
Contributions: Zarko Zivanov
I know it’s outside the purpose of this site, but Monkey Island conversion for C64? I can’t seem to find news about that, is there some webpage to track progress/get info about it? (The D42 tribute is cool, but it’s not really a conversion, is it…)
No problem at all – not much at the moment, but here is a post from the main artist: https://x.com/j_ljunggren/status/1832373249205833945
Still a lot of work to go, but looking very promising.
Hi!
There are a few videos BrickBambi’s YT channel
https://www.youtube.com/@BrickBambi/videos
Thanks Dani! We linked to BrickBambi’s channel at the bottom of the page.