Yet another educational set of titles which are at large it seems, and highlighted thanks to Sean O’Neill.
Ironically, it is within a Zzap educational article back in 1992 alongside the Fun School series where our next set of titles get a mention. Ironic, because some of the Fun School titles have been “fun” to try and find over the years.
Prisma Software (or was that Prism?) had apparently released two titles called Prof Plays a New Game and Prof Makes Sentences. There were meant to be another 2 titles in the series, but the details on these are sadly lacking.
A contributor called Simon got in touch via the comments below, and mentioned that he worked on a title called Pepe’s Garden. It was a conversion of the 16-bit title, and seemingly was finished. It is hoped that Simon might be able to find something of it. Here’s what Simon had to say:
“I worked on the C64 port of another Prisma title, Pepe’s Garden. Never released. I remember having to use all kinds of tricks to fit the disk-based 16 bit title into a single load 64k. Got vague memories of having to compress stuff and stash it under one of the ROMs. Think I also did some stuff with dynamically creating sprites from the character set data, and maybe even some sprite raster tricks too, because obviously 16 bit machines had access to hardware like a Blitter, and all the little ol’ C64 had was 8 sprites.
I don’t have a copy of it any more. I think I managed to port most, perhaps all, of the original 16 bit game, but I don’t recall if I finished it. Don’t remember coding any sound or music. Slim chance the source code may be on an old floppy somewhere, but no idea where.”
The first title in the series was meant to have come with an audio cassette that you played whilst going through the educational parts. The second part was apparently released later in July of 1991 (Zzap 80 was January 1992), so it suggests that both titles were sold – maybe just in limited numbers?
For more details about the titles, check out the Zzap write up scan. It is very likely that the games are out there, but now it is the task of trying to preserve them fully. Can you help us?
Contributions: Sean O'Neill, Marco Das