Quo Vadis


Status: No Download, Findability: 3/5

Quo Vadis was to be a German adventure with animated graphics and some other nice little features. The vocabulary wasn’t that big (200 words), but the game was judged as a good solid adventure game with excellent animated graphics.

The game was made by Bodo Kühn and Rainer Hagen. The main developer was contacted by Hartmut Pachl some years ago, and it was discovered that Quo Vadis was almost finished and almost had a publisher. Unfortunately things fell through and both moved onto other projects.

What is interesting to note is that Amiga, PC and ST versions also existed and were being developed at one point. However, sadly everything was abandoned many moons ago due to University studies being started up.

Ever since, nothing of the games have been found just yet. We hope that the developers will some day dig out their archives and allow remains of all versions to be released.

Interestingly enough, a SID file was found in HVSC by Thomas Detert, which possibly was used in this game. You can download this below at least.

If you know anything more about this game – please let us know.

Contributions: Zeldin, Hartmut Pachl

Supporting content

Available downloads

Update history

  • 01/09/22 – Tidy up of encoding characters.
  • 14/07/21 – Overhaul and tidy up of page. Must have been written by my 16yr old self.
Posted in: GTW64 archive | Tagged: | 1 Comment

One Response to Quo Vadis

  1. Looks really fantastic, can’t deny.
    The 86xx ZIP code on the ‘Aktueller Software Markt’ article (June/July 1988, pp. 91+92) reveals that the two programmers are from Bamberg region in Bavaria.

    Anyways, I wonder why Hartmut didn’t ask the main developer whether they still have their work disks. That’s way more important than whether they had found a software company or not. Once we have the data, we can make dreams come true (see Daffy Duck :))

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