Daxis was a combination of both Darryl Still and Gary Partis’ name, and was an idea by Darryl, which Gary and Peter Scott agreed would be possible to create. The game itself would be a combination of vertical shoot-em-up and … Continue reading →
A bit of a question mark over this title. Although eventually released by Audiogenic in about 1992, it wasn’t the same game at all which was first previewed in Zzap Issue #77. If you check the graphics, you’ll see there … Continue reading →
Hell For Leather was a game being developed for Audiogenic by James Macdonald under his Psycodelic Software Developments label. It was the first game he had ever written, and was done to prove to someone at his local computer club … Continue reading →
Around the same time that World Class Rugby was announced, Audiogenic also announced a follow up to Emlyn Hughes called “Super League Manager”. The game was mentioned in issue 7 of Commodore Format and was being programmed by Gary Bassett. … Continue reading →
We were sceptical at first, but an article surfaced at Hard Core Gaming 101 (Link = web archive) which suggested that a C64 conversion of Wreckers was in production, but only 16-bit editions were released. However, there was no news … Continue reading →
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