A quick entry for a title which was advertised within a Players Software inlay for Steel Eagle for all Players Premier titles. 3D Snooker was listed as a game available for all the key formats, including the C64. Not to … Continue reading →
An exclusive to GTW which was uncovered on a disk by Jason Kelk in 2005. This is a really neat two part preview, with the main part featuring a nice sideway scrolling SEU with some nice (if pink..) graphics, and … Continue reading →
Aftermath recently surfaced to GTW thanks to Jason Whitener who kindly brought it to our attention. The game is a US based game that was programmed by Mark A. Dickenson, who was active on Qlink back in the day (and … Continue reading →
Often there were titles that had completely different US releases, such as Bionic Commando and Afterburner. Some were just NTSC fixed versions of the UK releases, such as Salamander. Ajax (or A-Jax) was another title planned for release by Konami … Continue reading →
Another title from the Twilight guys, Harold Klink and Martijn Althuizen. Alfred J Kwak is a promising title, which although in a very early development stage, looks like a rather good Mario/Fred’s Back clone with a duck as the main … Continue reading →
A short entry for our next GTW. This is one of the first mentions of the Alien VS Predator franchise which Activision first started out with. Commodore Format first talked about plans of Activision to produce a game for the … Continue reading →
A very quick entry for a game which is essentially confirmed as vapourware, but was actually being planned for a C64 release back in 1990. Empire were busy negotiating for the rights to a number of Don Bluth games, including … Continue reading →
A Hungarian title which has been found by Csaba Virag, and which is a very simple game based on Tic Tac Toe and which was part of a MicroCAD’90 programming competition held by the University of Miskolc, Hungary. The game … Continue reading →
A very quick entry thanks to Kevin Oxland, who informs us that he was working on a version of Anarchy on the Commodore 64 for Psygnosis. This was being done by the development team, WJS. However, after pretty much completing … Continue reading →
After the discovery of various bits and pieces which were created by Apex and that never saw the light of day, there remained a few demos which didn’t really tie into any particular GTW titles. So as the Rowland Brothers … Continue reading →
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