This second version of a released game, Quo Vadis V2, was brought to my attention by DanSolo over at the Lemon64 forums. Quo Vadis V2 was mentioned in a news item where a disk version was being planned that could … Continue reading →
A quick entry to cover part of a series of games which DK’Tronics were looking to release in late 1984, early 1985. A news item in the December 1984 edition of Personal Computer Games suggested that following on from a … Continue reading →
Another lost Antony Crowther game, and mentioned in an interview many moons ago. This was to be an official game linked with the Red Arrows RAF display team. Antony at the time said the following: “They’ve asked us to write … Continue reading →
Another combined entry for a series of titles, this time from Resource Software International, which may or may not have been released. These have been highlighted to us thanks to Bertrand / Atari Frog. These were Commodore 64 titles listed … Continue reading →

Also known as: My First Adventure
Advertised in Home Computer Weekly issue 104, Rhyme Land was to be an educational game where children can develop their skills of logic and deduction, improve their reading and spelling, and at the same time have tremendous fun. There were … Continue reading →
Another combined entry for a series of titles, this time from Right on Programs, which may or may not have been released. These have been highlighted to us thanks to Bertrand / Atari Frog. These were Commodore 64 titles listed … Continue reading →
A short entry for a title highlighted by contributor Ricky Derocher, and which was due for release back in 1985 by Windham Classics – the same team that created classics such as Below the Root and Wizard of Oz. In … Continue reading →
Our next entry into the GTW64 archives is a missing title by Computer Magic Ltd./Tomy, where you could use your computer to control robots such as the Omnibot, Omnibot 2000 and Verbot. Recently, the software used to control the robots … Continue reading →
Think Manic Miner/Jet Set Willy, and add some Roller Coasters and some bits of theme park, and you have what is essentially Roller Coaster by Elite. A brilliant little game which got rave reviews on the Spectrum and Amstrad, but … Continue reading →
Also known as: Rommel
Rommel: Battles for Tobruk by Games Designers’ Workshop (GDW) was planned to be a war strategy game, based around four battles fought between the WWII German commander Rommel and the British in North Africa. Our evidence for the Commodore 64 … Continue reading →