Quite often when doing GTW64, we get a number of shocks and surprises that crop up, and none more than when we found a PDS disk with Tarzan Goes Ape written on it within Ashley Routledge’s disk collection.
Started around the 16th November 1990, then stopped it seems on the 22nd November – not a huge amount was done, but there was at least 1 or 2 levels and a main character that you could sort of control. There are plenty of glitches, as things are really at a very early stage. Use keys Q and A to scroll the map up and down.
It looks great, and although the final released game was pretty good in its own right, you wonder how good this version could have been. The game was indeed being developed by Ash and Dave, but its unknown if it was just Ash or both the duo working on it.
Oddly neither recall anything about the development and were surprised to hear about it. The short time span possibly being a good reason for forgetting. As a result, we don’t know exactly why the game was canned early on – was it maybe a pitch for Codemasters after seeing the Spectrum edition? Did they get a better offer from another company to do another game? We may not ever find out unfortunately.
As mentioned earlier, the game did eventually get a release by a different programmer – around late 1991! So almost a year since the original edition. Here it is if you want to compare.. http://www.gamebase64.com/game.php?id=7774&d=18&h=0
Something certainly happened – maybe you know more?
For now, check out the final remains of the conversion that never was, for a glimpse of a game that could have been very different!
Contributions: Ashley Routledge, Martin Pugh, Jazzcat