As we draw to the end of the games, i’m left with yet another puzzler.
The aim is to turn all the white squares (ON) to yellow squares (OFF). If you click on a selected square (regardless of if it is ON or OFF), all the 4 adjacent squares on each side of it swap states (ON turn to OFF and vice versa).
The square you clicked on remains as it was before the click. Once all squares on the screen are turned off within the set number of moves (given at the bottom), you progress to the next level. If you don’t turn ’em all off before using up all your moves, it’s game over!
Gaz Spence confirms in 2015 that the game was fully released by Chimera designs in 1993 … http://www.gamebase64.com/game.php?id=8854&d=18&h=0
However, the developer Balázs Vilhelm got in touch via the comments to say that the game wasn’t actually fully released or sold. He reveals that he wrote the game in 1993, as a beginner in assembly language. It was planned to be sold through Mr. Wax/Chromance – though he would have been happy for it to be just released on a disk magazine. After a while, communications stopped and then no more was heard about the game and it was never sold.
Balázs is glad that a little slice of his past can still be found online, and that he has left a small memory behind in the C64 world.
Contributions: Cal Skuthorpe for instructions, Gaz Spence, Balázs Vilhelm