“The Devil has invaded your coastal village, and has kidnapped the village population. As the village priest, you alone must defeat the devil and rescue your flock. A main road goes through the village, but don’t expect anyone to stop … Continue reading →
Another puzzler, and sadly another one without instructions. I’m not quite sure what this game is about, so maybe you can help give a better description? This fair looking puzzler was planned for release by CP Verlag back in 1993, … Continue reading →
Back in the ’90s the italian version of Zzap! started offering some visibility to wannabe videogame programmers who wanted to proudly show their work. At that time, Luca Balducci was developing a clone of ‘Street Fighter II’: it consisted of … Continue reading →
Ball-Job (great name!) is a simple, but well polished puzzler where you have to copy the pattern on the right window by expanding balls to match. When you place balls next to another, it causes expansion of those around – … Continue reading →
Another title which has had plenty of work on the presentation to feel like it should be more complete, but at this stage there isn’t a huge amount to do. The game just has you having to avoid balls that … Continue reading →
A promising start of a sort of expanded Connect 4 game – where you must get 5 coloured tiles in a row – taking turns between two players to plot your move. The game preview kicks straight into a 2 … Continue reading →
A successful film sequel and a widely promoted game in both Commodore Format and Commodore Force magazines here in the UK from between 1992-1993. Konami, not often known for releasing their own C64 games at that time, decided that their … Continue reading →
Bee 52 was to be one of Codemasters’ last ventures in the C64 market before moving fully onto the 16-bits. A cute little game where you control a bee who must fill up on honey, whilst avoiding various creatures. It … Continue reading →
A World War II based game this time in the form of the interestingly named “Betsy WWII Flying Ace”. This was the product of programmer Marc Walters, who describes the game as follows: “This game was only about 20% complete, … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, as all we currently know is that the game was to feature Biff again, and to be a Mario … Continue reading →
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