I recently picked up some Sinclair User magazines at a market stall, and whilst browsing through I had a look at the Frankie Goes To Hollywood advert on the back. Nothing unusual you might say, as it was pretty much … Continue reading →
A very short entry for a title which was closed as quickly as it was added. Breaker was a cool breakout clone produced for Radarsoft in 1987, but what seems to be a title which is complete and fully released, … Continue reading →
A very short entry for a title mentioned by Paul Rogers as being in production. This was a 4 player platform game with parallax scrolling – unfortunately not getting any further than 25% complete. The concept according to Paul looked … Continue reading →
First update for August, and an almost complete Scooby Doo game has arrived from nowhere thanks to the game’s creator via the Lemon64 forums… Check it out at … Scooby Doo 4 other new entries added Aircat, Jonny Quest, The … Continue reading →
For years i’ve been talking of setting up a page to showcase and celebrate the artwork and life of the late Martin Holland, but have rather ashamedly never got round to it. When finding an old email from 2006 when … Continue reading →
A very short entry unfortunately for a title which we should have added a long time ago. Aircat was a game to be developed by Canvas Software for an unknown publisher at the time. We believe it was some kind … Continue reading →
Another GTW64 update for the (far too) hot month of July, including: 5 new Karl Hornell entries added Chopperman, Clod Jumper, Commodore Juicer, Hex-Bert, Qrazy Qber 3 updates also added Bushido Warrior, Chainsaw Warrior, Nighthunter
A very short entry for now regarding a game which was produced by a young Karl Hörnell when he was around 14. The game was Chopperman and was a clone of Chopper Command from the Atari VCS, done at a … Continue reading →
A very short entry for now regarding a game which was produced by a young Karl Hörnell when he was around 14. The game was Qrazy Qber, and was a Qbert clone done at a time when there were not … Continue reading →
Many thanks to Dave Peacock, who recently recovered the following graphical assets for Beverly Hills Cop on the C64 from his work disks. It seems that at somepoint, Michael Owens took over graphical duties on the C64 – leaving Dave … Continue reading →
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