Another great finding, and this time a rather nice (if slightly buggy) Giana clone of sorts called Cydonia by Bernhard Burgstaller. We say buggy, as this game is in its very early stages in various shapes and forms, but you … Continue reading →
Yet another Hewson based GTW enters the archives, this time with a C64 conversion of the Amiga game by Chris Hinsley. The game was a platform shooter that was reviewed by Zzap!64, but didn’t score particularly well – getting 45% … Continue reading →
Esprit Software seem to have a extensive track record of trying to produce games which pushed all the barriers to the limits. First with Search For Sharla, then with Flonk… now with this particular little game. And with one common … Continue reading →
A neat old school pacman clone, with disks replacing the ghosts and two Terminal City style men replacing pacman. The game is two player, and features some great music from Hunters Moon by Matt Gray. The graphics are nothing to … Continue reading →
This is an unofficial conversion of a simple, yet addictive Nintendo game called "Crab Grab". You control a small man who must get rid of all the grabbers and try not to be caught yourself by the oncoming grabbers that … Continue reading →
From what began as a simple Vic 20 game called Cosmonaut (A scrolling shooter), a sequel was born from the Ramshaw brothers who did a lot of work in the early days for the likes of Melbourne House. Cosmonaut on … Continue reading →
Collapsar was a cheeky little game which passed a certain resembalance to a classic Braybrook title. Not quite as polished as the original Uridium classic, it was the fact that it was a clone that scared potentual publishers off the … Continue reading →
If anyone can remember the scanner pages in C-Format, they will probably remember seeing CJ In Space being in there, but that didn’t emerge in the end. So it was a surprise to uncover a 4th game in the series, … Continue reading →
As well as converting the phenominal Lemmings for the C64, Alter Developments had plenty of other projects which they wanted to bring to the C64. The promise after Lemmings was so much, but we saw so little in the end… … Continue reading →
A wonderful looking platform game, which looks very much like a 16-bit console game. Probably in the same league as Mayhem, with a touch of the style used in Yoshi’s Island. It was originally developed to prove that hi-res graphics … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.