Blob

You may recognise the title and the main character from the Amiga game by Core Design, though this is nothing like the zooming and bouncing original. What we have here is much closer to Sensitive, and where you must destroy … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 3694
You may recognise the title and the main character from the Amiga game by Core Design, though this is nothing like the zooming and bouncing original. What we have here is much closer to Sensitive, and where you must destroy … Continue reading
1992 Strangeways Platform: Commodore Amiga and Super Nintendo Our next entry is a very early title that was flagged up to us by team member Karl Kuras, who spotted this interesting early Smash TV-looking title that was due for release … Continue reading
Sadly our next entry is for a game that wasn’t abandoned many years ago, but was only abandoned around a year ago. A recent and new development during an exciting time for C64 users. Top-Hole Golf was being produced by … Continue reading
1997 Miracle FX Productions Platform: Commodore Amiga 1200 An interesting title for the Commodore Amiga that was highlighted to us by contributor Ivan and was reviewed in Amiga Format magazine back in July 1997. Although a decent enough looking platformer … Continue reading
1982 Commodore Platform: Commodore Vic 20 A short entry for a title that we are not 100% certain at this stage was ever started, but has featured for years on the Ward Shrake Vapourware list. The list contains a number … Continue reading
198? Guido Henkel Platform: Commodore Vic 20 Hellowoon was a graphic text adventure that was released on the Atari ST and C64 around 1987 by Ariolasoft, and was written by Guido Henkel. In an interview on Atarilegend.com, Guido reveals that … Continue reading
So was this game really to be released by Hi-Tec Software back in 1992? We don’t believe so, though the development team of this game we believe had submitted (or intended to) the game to the UK software company. The … Continue reading
The big question from the start was whether this game was really intended to be released by Codemasters back in 1991. We don’t think so, but it seems the development team may have been keen for them to do so … Continue reading
This may or may not be an actual GTW, but we’ll include it for now until we get further confirmation of whether this was really a game or just a joke by the developer. Thanks to contributor Dave King, within … Continue reading
A short entry for yet another Kele Line title, and one which at this stage we know little about. Does “noid” suggest an Arkanoid clone perhaps? We have learnt about the title thanks to contributor Henrik Matzen, who had a … Continue reading
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