GTW Highlight No.34: In August, we added a set of early prototypes for Fulltime Soccer on the #GameBoyColor, which was eventually released by Datel Electronics. Interestingly, it seemed the game was built over the top of the #Gameboy version of Super Kick Off.
It doesn’t bring me any pleasure to add a more recent title to the archive, cancelled due to technical or time constraints. Sadly, this is the case with My Day On The Highway – a very promising looking car racer … Continue reading →
GTW Highlight No.33: In August, we recovered a #GameBoyColor title called F19 Stealth Air (working title). A vertically scrolling shooter prototype with 1 level to play. Not yet sure of its origins, or the intentions for it and hope to learn more soon.
GTW Highlight No.32: In August we added a completely different development of Dave Mirra’s Freestyle BMX for #GameBoyColor from DC Studios. Sadly didn’t get far, before Acclaim gave the gig to another dev team. A very early prototype + GDD to check out:
GTW Highlight No.31: In August, we added an unknown GameBoy Color prototype called “Some Metal Head” (working title), created during the early days of DC Studios. Seems to be start of a sort of Metal Slug/Turrican style game that sadly didn’t get far:
This could well be an open and shut case, but one worth including for now until we get confirmation whether there was an Infiltrator 3 or not. Compute!’s Gazette issue 82 (1990) had a small news item about Commodore bundles … Continue reading →
GTW Highlight No.30: In July, we had the surprise recovery of a lost and previously unknown unreleased NTSC build of Aladdin on the #NES. Not the greatest of games, but an important version saved which you can now check out:
GTW Highlight No.29: In July, we released two early protos of Kick Off 3 for the SNES with major differences with titles, menus and score panels. There are likely sprite differences too and a lot of glitches not yet fixed compared to the final release.
A short entry for a title which was being created by Rupert Bowater and Paul Norris which didn’t seem to have a name, and which was based around attacking viruses and the body’s defences. According to an interview in FREEZE … Continue reading →
GTW Highlight No.28: July saw us recover a staggering 33 builds of the GameBoy Color version of Re-Volt, including the very final version. A game DC Studios and Acclaim were due to release in 2000, but was canned. Design docs, maps and assets also added!
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