Next into the Games That Weren’t archives is an unfinished western-themed SNES game commissioned by Teeny Weeny Games in the early 1990s. The game only had a working name of Teeny Weeny Western and was developed around 1993, the project was coded entirely in 65816 assembly using original DOS-based SNES development tools and period hardware. Although commercially funded, the game was never completed or released.
The recovered materials we have here were preserved by Michael Archer, with original graphics by Paul (DOKK) Docherty. The game was designed by Angela Sutherland in collaboration with Colin Fuidge. Looking back, the programmer notes that they never fully connected with the game’s design vision, and the exact reasons the project stalled are now unclear. Continue reading →