Proprietor of Games That Weren't - a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
Next up are some prototypes for PC DOS in the shape of Magician’s Apprentice, a very obscure platformer game that was originally due for release on the Konix Multi-System (which also was unreleased itself), and which was recovered last year. Continue reading →
A short entry on a Commodore Plus 4 entry which was due for release by Novotrade in 1988. The game was called Boszorkány, which is Hungarian for ‘Witch’. Continue reading →
A video surfaced in recent weeks, which was recorded at a home meeting in December 1993, a day before a Christmas computer event in Hungary. Sadly the game has no name at present. Continue reading →
Next up in the archives are a set of Game Boy Advance prototypes, though they are in a special compiled format where the prototypes are meant to run within a Windows executable. The prototypes are Action Man, Casper, Cube, Kong and RotatingMenus. Continue reading →
After a busy 2025, we begin with our first Commodore 64 update of the year with a set of new entries and 5 updates to pre-existing ones. We should have some new recoveries for you very soon. Continue reading →
Thanks to Filip Balyu, the Atari ST edition of Level 9’s unreleased Grange Murders can now be explored, with a download now added. More details can be found below, and the video here is of the ST version in action: Continue reading →
Thanks to adverts that appeared in magazines back in the day, it is known that both PC and Amiga versions of Kevin Keegan’s Player Manager was planned. Sadly, only the Super Nintendo version would ever see release. But what of the PC and Amiga versions and how far did they get? And what of a Mega Drive conversion too? Continue reading →
Flash Gordon was a great budget title from Mastertronic, and one which I enjoyed a lot on the Commodore 64. One thing that stood out in particular was the amount of different styles of games present, but also the amazing music by Rob Hubbard. Continue reading →
With out next entry, we may have two completely separate games here – but for now we present a game that was due for release by Titus on at least the Game Boy Advance, which is only known as F1-X (which might be F1 Xtreme or similar). Continue reading →
While Igor: Objetivo Uikokahonia is best known for its 1994 Spanish release and a later English version published in the US by Optik Software – Pendulo Studios had once begun work on a far more ambitious follow-up version of the game for French publisher Infogrames. This project was ultimately cancelled, but its technology would go on to form the foundations of Hollywood Monsters. Continue reading →
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