Different Emlyn Hughes gfx (c64)
Thanks to Martin/Stadium 64 – Emlyn Hughes was reviewed/previewed with very different panel graphics, which you can see below: Was there maybe other differences tucked away that were never used in the final version?
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 1052
Thanks to Martin/Stadium 64 – Emlyn Hughes was reviewed/previewed with very different panel graphics, which you can see below: Was there maybe other differences tucked away that were never used in the final version?
A rather different early preview of Bugs Bunny – Private Detective has been found on Ash and Dave’s work disks recently. This was done around 1991 time, and seems to have undergone some major changes that led up to the … Continue reading
We are pleased to announce that the long lost C64 conversion of Charlie Chaplin has been recovered in its final state. A mystery for many years, after the release of the Amstrad, Spectrum and PC versions – the full story … Continue reading
Thanks to Hein Holt for passing on his impressive vertical scroller – Red Baron 3000. Started in 2007, but sadly was never to be. Read more over at https://www.gamesthatwerent.com/gtw64/red-baron-3000/
Thanks to Paul Clansey, we have fully preserved two of his unfinished games in the form of RPG game Freebooter and ambitious Elite style sim Exodus. Hoping for Paul to share more soon about how they both work, but check … Continue reading
Sorry it’s been a while! Currently working on other projects, but GTW64 has been ticking over in the background – and since our last major update – the following has been added and updated below. Also, yesterday was a year … Continue reading
A massive thank you to Tom Roger Skauen, who passed on a copy of this very obscure and rare sample release of Dragon’s Lair – which he fully preserved in TAP format. Tom cannot remember how he obtained the game, … Continue reading
The Museum of Art and Digital Entertainment have yesterday made Habitat Open Source, by releasing all of the code on GitHub. Work has been going on since 2013 to try and preserve everything, and now the goal is to try … Continue reading
Games That Weren’t is a freely ran project, 100% non-profitable and done in our own free time. To ensure minimum downtime, storing vast amounts of scans, downloads and information we have to pay for our hosting. UPDATE! – We have … Continue reading
Been a while, but here is a new update with a brand new game release, and a digest of updates that have happened since the 27th February. Evil Garden fully recovered and released today Thanks to Lenny Bronstein for highlighting … Continue reading
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.