Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
A short entry for a title that was created by Russ Wetmore, and one of the last games they worked on before moving onto new platforms. Unfortunately the game was never released, but thankfully it was recovered in 2015 via the AtariAge forums and Kay Savetz. Continue reading →
Did you know that Preppie was meant to have been a trilogy? Neither did we – though thanks to Avram Dumitrescu, we learn that back in 2005 it was established that Russ Wetmore was planning to create a 3rd game called Preppies in Space thanks to an interview. Continue reading →
Thanks to Sailor of Triad, a rare prototype of Alien 3 for the Commodore 64 has just been discovered recently. This was a demo that was seemingly produced for producer Joe Bonar to take a look at back in the day to see progress with the project. Continue reading →
Carts of Fury is a 2007 Canadian Tire Flash-based advergame that was once available online, and then even given out as physical CD-ROM copies about a year later. It is no longer available today (not currently on Flashpoint Archive) and was yet to be preserved until now. Continue reading →
1993 Enigma Variations Platform: Gameboy Original Also known as: The Adventures of Dr. Franken: Part 3 Our next entry into the GTW archives is a surprise 3rd title in the Dr. Franken series which was being developed on the Nintendo … Continue reading →
Legacy of the Fallen was an ambitious add-on pack developed by Anarchy Arts as an expansion for the 1998 first-person shooter Shogo: Mobile Armor Division. The project began in late 1998 after Monolith Productions, the creators of Shogo, approached Anarchy Arts with an offer to develop the add-on. For the relatively young and unknown studio, this was an exciting opportunity to make a name and earn revenue, so they accepted. Continue reading →
The Last Stuntman was a game that was due for release from one of CRL’s sub-labels in the late 1980s via Actual Screenshots. Little is known at this stage apart from that the game was split into 6 parts in total – mini-games essentially that were developed by different developers. Continue reading →
Today we add a very different and early prototype of World Class Rugby for the Super Nintendo, dated from July 1992, and some time before the final release. The engine seems quite different from the final version, with completely different … Continue reading →
Our next entry into the archives is a title that was being created by Chris Pigas called Sorcerer. An early and simple platformer, featuring a protagonist looking rather like Miner Willy from Manic Miner, where you can roam freely around a single level and fight with enemies. Continue reading →
Our next entry is for a Monkey Island inspired graphic adventure game called Gilbert Goodmate which was eventually released on PC, but was due to have a release on the Amiga too. The game started out originally as a hobby project in 1996. It got picked up originally by Alive Mediasoft, before being picked up by Crystal Interactive with plans for release in 1998. Continue reading →
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