Bubbles was a 2D, 4 directional scrolling shoot-em-up. Not really a metalic and violent shooter, but one made as a children’s shoot ’em up. This game was bought up by Jared Derret who has kindly shed light on a number of titles.
According to Jared, the game was shaping up rather weakly with no sandbox code really. There was conceptual art completed and some production art, but that was it. Sadly the game was shelved during its early stages to make way for another project. Once this new project was complete, they never re-opened Bubbles again.
Jay got in touch in 2013 and confirmed that the game was an attempt at getting into the fine pixel scrolling of sprites and overlapping masks. It was a kind of proof of concept for Jay. Apparently it got about half way and then Cookie came out – and the guys called it a day, feeling they couldn’t compete.
It is very unlikely that anything of this game will be salvaged in the future, but we will try to find something.
Contributions: Jared Derrett, Jeff Lee
Jay Derrett recalls work on Bubbles:
“Wow, that takes me back. I was just getting into fine pixel scrolling of sprites, including overlapping masks (the stuff Ultimate were kings at) and this was a sort of proof of concept for me. I think we probably got half way through it, then saw Cookie and gave up, knowing we were beat!”