Thanks to Fabrizio Bartoloni for the heads up, we learn of yet another Commodore publisher game which never quite made it to the C64 in the shape of “Guardians of Time”, which was being created by none other than Andy Finkel.
The game was mentioned as unreleased in a 1996 interview with the developer from Commodore, but little else if anything was actually mentioned about the game.
In 2020, contributor Chris left some comments to feedback from details from Andy about the game.
According to Andy, the game was to be a 2D space shooter with a fortress in the middle of the screen. Whichever player had control of the fortress, they could reverse time to a previous point in the game that the player had picked. Using the power meant losing control of the fortress.
Andy had got as far as coding the game screens, ship display routines and physics engine before it was cancelled (for reasons we don’t yet know). The game design document was just work in progress, and no gameplay had been coded up.
Andy has offered hope that the design doc may still exist, but doubts that any code exists still. But who knows, hopefully if/when Andy takes a look he may find more than he bargained for.
Could something of the game be found?
Contributions: Fabrizio Bartoloni, Chris
02/02/20 – Added details from Andy Finkel, thanks to Chris (See comments history)