Nightbreed RPG


Status: No Download, Findability: 2/5

Also known as: Cabal

Yes, we are aware that Nightbreed was indeed released by Ocean back in 1990… but that was the arcade and an interactive movie game. Ocean had the licence to do three games, Arcade, Arcade Adventure (which never had a C64 consideration) and an RPG title. The arcade and adventure games got a release in some shape or form, but the RPG disappeared after initial mentions in the press.

The RPG game was being developed by Imagitec and was being overseen by David Wightman who was the project manager. The only programmer name we have is the Amiga programmer Adrian Waterhouse. Music was being done by Barry Leitch, but this is not in HVSC unfortunately at the moment.

Thanks to an interview with Kristi Louise Herd at , we learn that the game was being developed under the name of Cabal. She described the game as being a medieval themed title with full screen backgrounds. Unfortunately it never got off the ground as the game was being written and designed as they went along. Kristi sadly no longer had any of her disks, which were stolen some years ago.

We got in touch with Dave Wightman who mentioned that he had the music (Amiga and C64) on an Amiga floppy that he has been threatening to move to PC for some time. It is possible that the source code is on a 5mb Atari ST hard drive that has not been turned on since he left Imagitec. It’s unsure if it still works. We are hopeful that Dave will have a sift through at some point and see what is left over.

The game was itself was pretty solid as a playable game with all the sub-systems and a few levels in place. It is not quite remembered why the game was scrapped, but most of the actual code was re-used to become Daemons Gate. The C64 code was actually ported over to the Lynx for the game, though it is unknown how much of the code survived from Nightbreed.

It seems that overall it would be the flop of the movie which would result in the final 3rd game being cancelled. Hopefully some day we’ll find something of it.

Contributions: Jason Kelk, Barry Leitch, Dave Whiteman, Romppainen, Andreas Wallstrom, Fabrizio Bartoloni, Simon Golding

8 Responses to Nightbreed RPG

  1. Luca just told me who did reply, it was an ex-Iguana Entertainment person who worked on early, canned version of Turok II along with other canned titles such as:

    “œFuture Zone”, “œImmortal Hockey” and a game based on the Tim Burton movie “Mars Attacks”….

    So should make for a good read when interview goes live.

  2. From what Luca has told me, of 11 ‘recent’ sets of interview Q’s he sent out (for the book and website) only 1 so far has come back in.

    With regards to myself, 1’ve 1 we’ve had in (ex-Domark) for months, but we cannot put out online as it needs to be unlocked, person who replied needs to proof-read it so his answers don’t offend anyone he once worked with.

    At least 3 others have been kind enough to let me know the are snowed under with work.

    A couple i’ve heard nothing back from since Q’s were sent out……

    But then that’s par the course with research like this is it not?.

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