A very quick entry for a surprise title which we never knew about until reading a snippet in ACE magazine about “Costly Games That Never Made it”.
In that list was a game called Reach For The Moon, which apparently had a 5 or 6 figure sum written off by Rainbird around 86/87 time when the plug was pulled. The game was a mega-project apparently commissioned from ODE (Oxford Digital Enterprises – thanks Merman!)
According to the article, the project may well have been the most expensive software abortion so far (back in 1987 at least!).
We’re not quite sure what the game was – but the end of the article suggested that it was a Space Shuttle based game of some kind. See the comments thanks to Max, but it seems the game was actually developed by Magnetic Scrolls. A coder admits to being part of the Spectrum game – may have even been finished according to the person only known as “Deep Fried Geekboy”
Richard Horrocks got in touch and suggests that the game was well under way when he started at ODE. It has been suggested that David Pringle, Gareth Blower and Rik Yapp may know more about the game.
The game was dropped not long after Richard had started, with the entire team moving onto a new Trivial Pursuit game. Richard was an Amstrad CPC programmer at the company, before moving onto the Amiga.
The game did surface in some shape or form, with parts used in later games. One part in particular was the office scene used in “Yes, Prime Minister”. This was actually from an interactive office scene for the head of NASA in the game that was never used.
Promising days to try and find out more! … Watch this space!
Contributions: Andrew Fisher, Max Mirini, Richard Horrocks