Only a few C64 sceners who stayed around until the end with Commodore Format magazine will remember this game probably. 10th Dan was to be a ground breaking martial arts beat-em-up game by Jon Wells, featuring two massive sprites and … Continue reading →
Astromine is another brainchild of C64 maestro, Jon Wells, and one of my personal favourites too along with City Bomber. This can only be described as an old school C64 game in the style of many classic C64 games. We … Continue reading →
Back in 1996, an enthusiastic Wayne Wormersley got working with Jon Wells on a title called Crash Course. The game was to be a sort of update to the classic Spectrum/Ultimate title ‘Trans Am’, or at least based on the … Continue reading →
HumbleBug was being created by non other than Jon Wells around the time when Bee52 came out, and so he decided to scrap it just 2-3 weeks into the game, because it was way too similar. Jon tells me that … Continue reading →
I was about to add a screenshot from the game from the recent 25th Anniversary Edition of Commodore Zone, when I realised we didn’t actually have an entry for this Visualize title at all! This was to be a sideways … Continue reading →
Now for something we wouldn’t normally focus on, but in this case, we are looking at a particular title which was to be commercial. With Project Argus, we were looking at a very ambitious SEUCK effort from Alf Yngve which … Continue reading →
Now, this will be something people will maybe shed a tear for…. news that The Wild Bunch was indeed making its way onto the Commodore 64! Though not quite in the Firebird release form you may have expected, but through … Continue reading →
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