Another interesting GTW entry, which has information collaborated from Fabrizio and also Bonaventura Di Bello, famous co-founder of Brainstorm Enterprise. New Pasqua was a text adventure game first written as a storyline with hand-sketched illustrations. We’re a little unsure of … Continue reading →
I’m surprised that we hadn’t had an entry for this title a lot sooner, but there you go! Many may not know that New Zealand Story was originally being developed out of house by Choice Software, a Northern Ireland based … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
Nimitz was being produced by Martech back in 1988 (possibly started even further back in 1986!) and Andrew found the game whilst scanning through ACE magazine (September 1988). In the mention, the price was quoted as £9.99 for cassette and … Continue reading →
Octron was Enthusi’s first attempt at game coding around 2007-2008 time – the game being an impressive 8 player Tron game! To play with 4 players, you would need a 4 player adaptor, and for 8 – two C64’s and … Continue reading →
Thanks to Jazzcat for the heads up about this game, which was shown recently on the developer’s website. We are not sure what the exact aim of the game was and why it was never finished – but we assume … Continue reading →
As we were looking into The Mermaid and the Crown, we chanced across a series of unreleased titles from Mountain Valley Software that was ran by Brian J Betts during the early-mid 1980s. This was one of five titles in … Continue reading →
A very popular arcade from Atari in 1986, converted fairly well to the C64 by Elite around the same time. Mindscape were this time handling the sequel, which never existed as an arcade title. Paperboy 2 this time featured the … Continue reading →
Thanks to Jazzcat for the heads up about this game, which was shown recently on the developer’s website. The game was a computer based board game, which included a level editor. The game could be played with up to four … Continue reading →
An interesting conversion of the ZX Spectrum version of Melbourne House’s Penetrator, which did actually see a C64 conversion back in the day. However, many feel that the ZX Spectrum edition was far superior, so it is interesting to see … Continue reading →
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