Ah Type
1988 Cory Kin
No doubt a working title, but Ah Type is pretty much as you would guess and is a clone of R-Type in very early stages. But even though it is early stages, what has been done so far is very … Continue reading
Cancelled & Unreleased Video Games for the Commodore 64 Since 1999
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11 results for: Graphics = Cory Kin
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No doubt a working title, but Ah Type is pretty much as you would guess and is a clone of R-Type in very early stages. But even though it is early stages, what has been done so far is very … Continue reading
A short entry for a Badminton game which was being produced by Cory Kin during his early days of programming. Nothing much was ever started apart from a small tech demo to show a scrolling playfield. The graphics are merely … Continue reading
A slightly bizarre name, which may well have just been a work in progress name set by Cory whilst developing a cool looking bi-directional vertical scroller. Erik does look pretty neat, even at this very early stage – and has … Continue reading
Gem Quest was a game from Hex (aka Cory) of Pixel Developments – A demo group from UK’s very own Compunet. Some of their demos got featured in ZZap!64 magazine (e.g. Hunter Killer). Unfortunately, due to further studies, the game … Continue reading
Yet another Firebird title to go into the GTW archives, this time a title by Cory Kin. Indeflatable was written for Firebird Software back in 1988 – a few years before their other unreleased title Gem Quest. The idea behind … Continue reading
Our next title is the beginnings of what seems to be a sideway scrolling shooter produced by Cory Kin. The title on the disk for the source file was called Navadon. There isn’t a huge amount to see just yet, … Continue reading
Another early game development from Cory Kin. This was a rescue job in itself, as the disks which Pet Rescue was stored on were heavily deterioating. We only just managed to salvage the source code from this abandoned game – … Continue reading
Found as a default set of graphics within Cory Kin’s own level map designer tool. We are not sure if this was to be a maze game, a shoot-em-up or something else. It could be that this is nothing but … Continue reading
Well, ok – we aren’t 100% certain that this title was to be a platformer, but the setup seems to suggest it would have been. With a 2 character high sprite, looking like something out of Wonderboy and some colourful … Continue reading
A working title of course, labelled on the disk as “When Uridium”, and called “When Uridium was famous” – this is a short game demo show casing a Uridium type game with very smooth and fast scrolling. This was the … Continue reading
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