This entry originally began as a possible V1 hunt, but it has been confirmed that Finlay indeed programmed the version we all know (and love?). However, a recent conversation with Wayne Billingham showed that a Cartridge version was being produced. … Continue reading →
A surprise finding for GTW from a bundle of disks were recently sent in 2007 to GTW from Wayne Billingham, and on these disks came this very game. A preview of a fairly complete looking title called “The Power of … Continue reading →
Bobby Bounce Back, was being done for Dynamic Developments, a relatively unknown company – according to Wayne Billingham. The game was being written by Chris Walsh (Creator of Murder! on the C64) and Wayne Billingham (Alien Storm and Mega Twins … Continue reading →
California Games 2 was the long awaited sequel which was supposidly available for mail order release in 1991 or 1992 by Tenex Computer Express. It is not certain if any copies leaked out to anyone in the public or not. … Continue reading →
A shock, and a big one … it’s a title which certainly shocked us…. Yet another of the 15-20 something unreleased games from Codemasters towards the end of the C64’s life has been named as Captain Dynamo 2, the sequel … Continue reading →
Also known as: CJ's Island Adventure, Jimbo and Jimbo's
If anyone can remember the scanner pages in C-Format, they will probably remember seeing CJ In Space being in there, but that didn’t emerge in the end. So it was a surprise to uncover a 4th game in the series, … Continue reading →
A new finding for GTW, and a neat looking preview of a sooped up Defender style of game. Deadhead was done as a small project whilst Wayne and Anthony were working on another project. Wayne originally posted all of his … Continue reading →
Based on the Capcom coin-op. It featured two brothers who carry swords and had to cross various platform levels to kill the dragon which killed their Father. The C64 conversion was temptingly to feature the original two player mode of … Continue reading →
Zrenite was a game worked on by graphic artist Wayne Billingham with a friend from school named Anthony Wilder. The game was worked on after school for years, and finally it was signed up by Hi Tec in 1992. Sadly … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.