Not much was known about this game originally, apart from that it was by Realtime Software. This was for the Commodore 64 version only, and other 8-bit versions were to follow at a later date. There was never a review … Continue reading →
After completing work on the unreleased ATG and doing work for BMX Kidz, Paul Docherty was assigned to another Telecomsoft based title, this time a cheeky Super Mario Bros clone called Crucial Bros which was to be released by Silverbird … Continue reading →
Our next game seems to be a title which just didn’t work out for Imageworks. DDT: Dynamic Debugger was a game planned for release on both C64 and Amiga, and the game was never to appear on either machine. A … Continue reading →
A vague title in the dungeons of GTW. Unfortunately there is not currently much information on this game, but there was only the rumor of Rob Hubbard composing the music for this game. This now has been confirmed thanks to … Continue reading →