Also known as: 19 Part 2 - Vietnam / 19 Part 2 - Combat Zone
Cascade were a little company, most famous for their “Ace” series on the C64 and other platforms, and infamous for their “Cassette 50” compilation for almost every machine that existed. In 1988, they gained the rights to a popular TV … Continue reading →
Brought to my attention by Jason Kelk, AD Infinitum is a early version of W.A.R which was released by Martech in 1986. You may wonder what a game like this is doing in the GTW archives, but you will notice … Continue reading →
A nice little sideways SEU created by Ashley Routledge and Dave Saunders (Ash and Dave). Featuring some neat (if strange) parallax scrolling and graphics, this game isn’t bad at all. Although it’s no Armalyte, its still a decent game and … Continue reading →
Found on a bundle of disks ported from Cory Kin’s collection, we found what seems to have been a title to a game in development by Scoop Designs for Firebird Software back in 1987 and was downloaded from Compunet it … Continue reading →
You may recall the impressive Metalwars which currently sits in GTW at the moment, with its flashy bitmap levels that sadly never got completed. Well, A.B.C was the predecessor to Metalwars, where the game was a shoot-em-up which had a … Continue reading →
Yet another game which was found on the disks of Ash and Dave. This is a very early demonstration of a side-on scrolling game with an interesting split screen view. At first we knew nothing about it, then Steven Day … Continue reading →
A classic old style SEU, with naff graphics and some music ripped from Deep Strike. Apart from a few attackwaves, there is nothing much to offer in this game, apart from a bit of nostalgia. This kind of game was … Continue reading →
Cargo was a game which was being developed by Simon Nicol and Stavros Fasoulas under the Ducksoft Development label, and was meant for Firebird Software. We were first informed about the title (though without a title) by Simon’s friend Said … Continue reading →
A very short entry thanks to an anonymous contributor, who has flagged up that the Elite release of Commando should have included Level 3, which was cut from the final game. The final game only contained levels 1,2 and 4 … Continue reading →
Cosmic Shock Absorber was a game that was heavily advertised in all the major magazines of the time (Thanks to LeeT for the supplied scan!), and for years C64 users waited for it to arrive, but it never did. However, … Continue reading →
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