This isn’t actually the title of the game…. but the title at the time wasn’t decided when Beyond Belief were given an introduction to the pages of Commodore Force. They had promise of many titles (Many with titles which sounded … Continue reading →
It was slightly beyond belief when this game turned up on Commodore Format’s powerpack. Sadly it signalled the end of another C64 company as the C64 slowly died. Beyond Belief had planned Shellshock to be released on their label, after … Continue reading →
This is no joke, but even though the first game failed to come out commercially through Beyond Belief, Alan Benson was content on making up for the failures of the first game and so began work on the sequel. The … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information on Shove Off was a bit scarce, as all we knew was that this game was to be a 100 level puzzle game … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. We don’t know much about this game just yet. Although the game was actually finished off and fully released, we are interested in the … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, as all we currently know is that the game was first being developed on the Amiga as a full … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, and all we knew was that the game was to be a horizontally scrolling game like Rubicon/Hawkeye. Well, the … Continue reading →
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