Only a few C64 sceners who stayed around until the end with Commodore Format magazine will remember this game probably. 10th Dan was to be a ground breaking martial arts beat-em-up game by Jon Wells, featuring two massive sprites and … Continue reading →
A very quick entry which was picked up upon by browsing through Thomas Mogensen’s work directory in HVSC. Within the directory are a large number of tunes for a game called 24th Amaranth GP, which we assume was to be … Continue reading →
Another early production which was having artwork created by Shaun Pearson. This game was being developed also by the same guy who did Elaroo and Koshimo, Juned Wahab. 3D Car Game is merely a working title for a game that … Continue reading →
A quick entry for a title which was advertised within a Players Software inlay for Steel Eagle for all Players Premier titles. 3D Snooker was listed as a game available for all the key formats, including the C64. Not to … Continue reading →
A combined entry to try and find and recover a set of homebrew 3D Construction Kit games that were due for release on the Commodore 64 back around 1993. The games are as follows (one which we already have an … Continue reading →
A point and click based adventure game in similar vein to the Lucasfilm series. Move around the locations and solve the puzzles. The game was confirmed to be heavily inspired by Day of The Tenticle by Lucasfilm. The game was … Continue reading →
Crystal Software and Electronics were an ambitious software house trying to save the C64 gaming market back in 1997 with a large range of planned releases. Sadly it wasn’t to be, and as with other companies – it was found … Continue reading →
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