This game was found out about thanks to Jason Kelk, who pointed me in the direction of the DELTA loader… In that, you will read about forthcoming games on the C64, which includes Starline (See elsewhere) and also Mantrax. I … Continue reading →
Hidden in the Thalamus archives is a game called Nuker. A bizzare name, but a rather interesting game! Standing for “NUclear SnooKER”, the obective is for the player to guide his spherical craft around randomly shaped areas, shooting spherical toxic … Continue reading →
Plasmatak was originally being developed in collaboration with Thalamus by Steve Collins (Herobotix fame), who actually almost finished this game, but sadly interest was lost, and Steve went to work at Pizzaland for the summer. The game had a Paradroid … Continue reading →
Not entirely sure why we hadn’t featured this one earlier, but Q8 (i’ll keep it to Q8 to save time!) was being produced across all formats by Thalamus as an exciting 3D racer game. It was never to be for … Continue reading →
Yet another Thalamus title goes into the archives after a feature in Zzap Italia on the company. Here it was mentioned that Restrictor was coming to the C64 – with the following (translated thanks to Luca Bertoldi): “Arc decided to … Continue reading →
In 1987 Bob Stevenson and Doug Hare of Kinetic Designs were working on a mysterious project. According to rumours, there are a number of games that they never got finished. "Starline" was the working name for a horizontal shoot’em-up that … Continue reading →
After the many years of enjoyment with Lords of Midnight and Dungeon Master, Thalamus revealed their latest masterpiece The Search for Sharla. The game was to feature a staggering 32,000 views from each direction, sleep option and 512 totally interactive … Continue reading →
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