Commando Libya – part 2
A very short entry, for a very controversial title. Commando Libya had a simple aim of just gunning people down as they went across the screen. It caused a bit of an outcry on the C64 scene due to the … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 3694
A very short entry, for a very controversial title. Commando Libya had a simple aim of just gunning people down as they went across the screen. It caused a bit of an outcry on the C64 scene due to the … Continue reading
This summary of yet another lost Amiga conversion comes from contributor, Termie Gen, who talks about the unreleased Gryzor and Contra conversions for the Amiga. CONTRA: Developed between 1987 and 1988, but never released it seems. Screenshots of an Amiga … Continue reading
A massive thank you to Tom Roger Skauen, who passed on a copy of this very obscure and rare sample release of Dragon’s Lair – which he fully preserved in TAP format. Tom cannot remember how he obtained the game, … Continue reading
A short entry for a title that was briefly listed as coming soon on the back of another released game. Karate was one of a series of games from KAB Software, which seems to stand for Kevin A Burk software. … Continue reading
After the successful Alien game developed for Argus Press, it seemed inevitable that the same company could have developed the sequel. Sure enough, developer of the original game, Paul Clansey confirmed that he had started an outline design of Aliens … Continue reading
A very short entry for what could just be a mistake in the press. Astaroth: Angel of Death was an average game released on the Amiga/ST in 1989 by Hewson software, which was a scrolling platformer game. Greek magazine “Pixel” … Continue reading
Thanks to Brendan Phoenix for the heads up. Zzap 64 in October 1986 had a small news snippet about Scarabaeus 2 coming soon from Ariolasoft. Apparently the Zzap team had seen something of the game and thought it was very … Continue reading
The Museum of Art and Digital Entertainment have yesterday made Habitat Open Source, by releasing all of the code on GitHub. Work has been going on since 2013 to try and preserve everything, and now the goal is to try … Continue reading
As you may have guessed, Space Invadaz was to be a Space Invader clone, but modernized with a fresh new look. It isn’t known what the game was intended for and for whom, but the development disks recovered by Triad … Continue reading
Blaster Twins is a very early Bomberman clone which was being developed for Threshold Productions in the 90’s. There isn’t a huge amount that can be done, apart from blow up some bricks and move both players around. The Green … Continue reading
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